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1  Java Game APIs & Engines / J2ME / Re: strange bug displaying PNG  files on: 2004-04-27 12:08:49
found it!

you know when you think  'it can't be that' and then it is ....
well basically you feel a bit dumb!

when I reset the clip it worked fine.

dear oh dear....
2  Java Game APIs & Engines / J2ME / strange bug displaying PNG  files on: 2004-04-26 20:40:00
I have got this very weird bug from trying to display a png file.

Consider the code below.


                   Image selectedPlayer = null ;

                    if(this.playerSelected == 0)

                           selectedPlayer = Image.createImage("/brucelee.png");

                       }catch(Exception ex){

                    }else if(this.playerSelected == 1)

                           selectedPlayer = Image.createImage("/biker.png");

                       }catch(Exception ex){
                           System.out.println("problem with loading the biker");

                   g.drawImage(selectedPlayer, this.screenWidth/2, this.screenHeight/2, Graphics.TOP+Graphics.LEFT);*/

The strange thing is is that the first image (bruce lee) is displayed perfectly while the second (biker) is not displayed even though the image object exists. I'm totally bamboozled as to what is going on. It is not the image either because in another part of the code i can display that troublesome  image without any hitchs?!

Any help would be very much appreciated.

3  Java Game APIs & Engines / J2ME / Re: Full Screen on: 2004-04-23 18:41:59
alas the plight of the modern day j2me developer caught between  a rock(stable revenue) and hard place(nokia and the likes).

i can see it changing ;-)

or maybe that is just the seasons.
4  Java Game APIs & Engines / J2ME / Re: Developpers : what should change in MIDP3 ? on: 2004-04-23 18:37:51

In my humble opinion the higher level UI components are still very restrictive for the developer who want to customise their game.

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