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1  Java Game APIs & Engines / Xith3D Forums / MD3 models and collision detection on: 2004-04-22 13:34:49
Hi guys,

I am in the process of designing a FPS type game. Instead of using guns I would like to use swords for combat and use a third person stlye camera system.

I have spent the past week modifying the attack animation of an MD3 file to incorporate a sword swing gesture and have designed a broadsword model also.

In all the excitement of making my own custom animation I totally forgot about how I would employ collision detection in the game.

Ideally i would like to have a bounding cylinder around the MD3 model and a seperate bounding cylinder around the sword. Is this possible, or am I going about things the wrong way??


Any suggestions very much appreciated!
2  Java Game APIs & Engines / Xith3D Forums / Level editors/loaders on: 2004-02-16 12:52:54
Hi all,

I'm in the process of starting to develop a full-screen 3D game using Xith3D and Jogl for my final year project in college.

I will be trying to create a 3D maze type of enviroment with power-up bonus items etc..

Just curious about level/map editing tools and loaders for Xith3D. I haven't been able to find much information regarding this topic, so what editors/loaders work well with Xith3D, or are there any out there?

Any suggestions much appreciated!

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