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1  Game Development / Newbie & Debugging Questions / Re: Cubic Spline Interpolation - LWJGL on: 2011-04-23 13:58:28
Hi thanks,

Thanks for the comments. I've not had much time to look into this but I have made some tweaks based on some suggestions made at game

This is the current progress of it so far.

With an updated formula it seems to work but the motion is more linear than cubic... Any thoughts?
2  Game Development / Newbie & Debugging Questions / Re: Cubic Spline Interpolation - LWJGL on: 2011-04-21 22:23:16
Hi there,

Thanks for all your reponses.

Due to simplicity mainly i'm trying to get the cubic spline algorithm that is mentioned here:

I've made some progress, but the control points of the curve don't get plotted correctly. I've made a video here.

I've updated my sample if anyone wished to take a look (netbeans project)
3  Game Development / Newbie & Debugging Questions / Cubic Spline Interpolation - LWJGL on: 2011-04-21 15:03:51
Hi there,

I've been trying to get cubic spline interpolation into a sample project for some time, without any success.

I'm trying to simulate a network environment whereby the player controlls one sprite, another sprite follows using cubic spline interpolation.

I've based this sample on, but I've not had much luck.

Has anyone had any experience of cubic spline interpolation or is even brave enough to take a look at this sample?

Interpolation project:

Cubic Interpolator Class:

Netbeans sample project:
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