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pitbuller's Private Hall of Fame

2x Re: What I did today 2015-10-29
1x Re: What I did today 2015-10-02
3x Re: What I did today 2015-08-28
1x Re: What I did today 2015-08-21
1x Re: What I did today 2015-06-06
2x Re: What I did today 2015-03-12
1x Re: What I did today 2015-02-19
1x Re: What I did today 2015-02-18
1x Re: The Minecraft RPG 2015-02-06
1x Re: Schemes to teach the masses to code 2015-01-29
1x Re: What I did today 2015-01-26
2x Re: Fill Ellipse from a fragment shader 2015-01-18
1x Re: OpenGL multiple shaders nonsense! 2015-01-14
1x Re: OpenGL multiple shaders nonsense! 2015-01-13
1x Re: Cube-Map Shadow Mapping 2015-01-09
3x Re: 3D model search engine 2015-01-09
1x Re: New rules regarding Game Engine topics 2015-01-05
1x Re: Shaders issue 2014-12-26
1x Re: Old 3d graphics 2014-12-26
2x Re: Old 3d graphics 2014-12-22
9x Re: Ability to Remove a Medal 2014-12-07
1x Re: Reasons for using a scripting language in your game? 2014-12-06
2x Re: [engine] How to represent object transforms 2014-11-02
12x Re: What I did today 2014-10-23
1x Re: What I did today 2014-10-19
4x Re: What I did today 2014-10-13
1x Re: Is drinking half a bottle of vodka safe? 2014-10-09
1x Re: [LibGdx] Massive fps drop when loading more than 1 texture. 2014-09-16
1x Re: [LibGDX] Tint part of sprite 2014-08-04
1x Re: Improving Texture Loading 2014-08-01
1x Re: [GLSL] Simplify this vertex passthrough 2014-07-02
1x Re: What I did today 2014-07-02
1x Re: What I did today 2014-06-25
10x Re: What I did today 2014-06-24
1x Re: Apple announces new graphics API: Metal 2014-06-04
1x Re: [libGdx] Why sprite.setColor() doesn't work ? 2014-06-02
1x Re: Caelum Engine 2014-03-29
1x Re: Which is the better way to render ? 2014-03-15
1x Re: What are your brainstorming techniques? 2014-03-06
1x Re: Opinions of games engines 2014-01-06
1x Re: How did you start the career as a Game Dev? 2013-06-06
1x Re: Multiple shader passes LWJGL 2013-05-14
1x Re: [Final Decision] LWJGL or LIBGDX 2013-05-02
1x Re: Horrible performance with GL_UNSIGNED_BYTE 2013-04-28
1x Re: Post-Processing Effects 2013-04-19
1x Re: [LibGDX] Resize Texture for use with TextureRegion 2013-03-27
3x Re: How to think of game ideas??? 2013-02-02
1x Re: why are people trying to use Java2D to make games? 2012-12-30
1x Re: Where to learn libgdx? 2012-12-30
1x Re: HotSpot optimization list 2012-05-17
1x Re: How can I make this unique? 2012-05-03
1x Re: Bullets target players last position? 2012-04-18
1x Re: Does really game development on Java suck? Why are we still here? 2012-03-18
1x Re: Programming language decisions 2012-01-11
5x Box2dLights - dynamic 2d lights out of the box. 2012-01-06
1x Re: Crabs! 2011-10-11
1x Re: Advertising/Marketing for Mobile Games 2011-07-26
1x Re: Tower defense/Protect the castle Project 2011-06-06
Dwinin (73 views)
2015-11-07 13:29:08

Rems19 (81 views)
2015-10-31 01:36:56

Rems19 (78 views)
2015-10-31 01:32:37

williamwoles (107 views)
2015-10-23 10:42:59

williamwoles (93 views)
2015-10-23 10:42:45

Jervac_ (111 views)
2015-10-18 23:29:12

DarkCart (135 views)
2015-10-16 00:58:11

KaiHH (118 views)
2015-10-11 14:10:14

KaiHH (157 views)
2015-10-11 13:26:18

BurntPizza (172 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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