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1  Discussions / Miscellaneous Topics / Re: BtFree v1.0 on: 2005-08-04 09:42:30
Doc, you might consider taking the advise that Abuse has given you and not just discard them as it was some form of personal critisism. He has given some of his time to go through the source code and from his knowledge and background found a few thing to improve. I am not saying that everything he says may be correct as I don't have looked in to it. But anyway don't discard advises from others directly. You made this and made it open source, of course people will come to you with suggestions. Learn to handle it.

And never never catch and throw another exception. Instead of making a defence speech of "This is an opensource library, made by only one person, not an enterprise application for IBM." say "Sure I am aware of this but this initial version isn't made for production use yet, I have this planed for version X". Learn to work with a community instead of against.
2  Discussions / General Discussions / Re: Getting resources from dynamically loaded jar on: 2005-03-23 10:24:47
This link can be of interest

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=OnLin;action=display;num=1089334183;start=3#3

I don't download the jar only load them from a directory. But it is basicly the same thing.
3  Discussions / General Discussions / Re: Help? on: 2005-01-19 04:43:39
I think this must be the most vague and incomplete question so far in the history of java-gaming.org. Please try to describe your problem with a much greater depth to give us a chance to help you.
4  Discussions / Miscellaneous Topics / Re: Merry Christmas on: 2004-12-24 07:24:26
Merry Christmas : God Jul (Swedish)
5  Game Development / Newbie & Debugging Questions / Re: Applets vs. Applications on: 2004-12-22 05:10:17
I think the basic question is why do you need an applet? Why not a Java Webstart application? Such an application is easy to maintain both as an stand alone application and a webstart application. If you don't know the differens between an applet and a webstart app you should search the forums.
6  Discussions / Miscellaneous Topics / Re: Intriguing comment on a Lisp book on: 2004-12-15 05:45:31
One word... productivity...

I used LISP at univ many many times. And it is incredible powerful but unfortunate falls under the same as perl. A week after you written your smart function you need the same amount of time to understand what the **** you were doing. And trying to understand another persones code is doomed. So Java has a big advantage.
7  Game Development / Newbie & Debugging Questions / Re: HELP, how to start do a JAVA GAME on: 2004-12-09 10:02:56
Sorry couldn't resist... but if people who wants help could write the questions abit more carefully and complete so we all can answer it I would be happy with what ever n00bie who need help.

limcheeguan you say your project is title(d) "about JAVA game". Only a teoretic paper or are you going to make a game? What do you want us to answer?
8  Discussions / Miscellaneous Topics / Re: Share the worst code you have ever seen... on: 2004-12-09 09:58:48
Quote

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      //default constructor
      public Rect()
      {
            mLeft = 0;
            mTop = 0;
            mRight = 0;
            mBottom = 0;
            mWidth = 0;
            mHeight = 0;
      }


Hey if you have CPU use it as much as you can... always a great way to code  Grin
9  Game Development / Newbie & Debugging Questions / Re: HELP, how to start do a JAVA GAME on: 2004-12-09 09:45:15
http://tinyurl.com/5w7fj
10  Games Center / Archived Projects / Re: My online boxing game on: 2004-12-07 05:09:20
Hey, the website is blocked from work  Grin
11  Discussions / General Discussions / Re: reference material on: 2004-12-01 04:16:58
Maybe this will help you. Click this link http://tinyurl.com/6axsa
12  Discussions / General Discussions / Re: the worst games you've seen! on: 2004-11-24 05:02:06
I think we need to send you to an anger managment course  Grin
13  Game Development / Game Play & Game Design / Re: Snooker Game Collision detection on: 2004-11-17 09:06:27

API specification
http://java.sun.com/j2se/1.5.0/docs/api/java/awt/geom/Area.html

Also read this
http://forum.java.sun.com/thread.jsp?thread=516112&forum=406&message=2459369
And maybe this
http://koala.ilog.fr/batik/mlists/batik-users/archives/msg05253.html
14  Game Development / Game Mechanics / Re: Snooker game Collision Detection on: 2004-11-17 09:02:00
You should only post in the forum that is relevant to your question. Then let the people that are intrested in the topic (often also very good at it) read it and response. To post it all over just makes people made and less eager to response to your post.
15  Game Development / Networking & Multiplayer / Re: Snooker Game Collision detection on: 2004-11-17 08:58:09
Sure I have plenty of ideas when it comes to collision detections. But as you are a crossposter I will not help you.  Grin
16  Discussions / General Discussions / Re: Advice wanted about collsion detection on: 2004-11-17 08:56:45
Stop crossposting  Angry
17  Game Development / Game Mechanics / Re: Snooker game Collision Detection on: 2004-11-17 08:56:20
Stop crossposting  Angry
18  Discussions / General Discussions / Re: Wierd split bug on: 2004-11-17 07:41:35
Well never experienced something like that. But it seams that you could easily write a simple testcase on this in a few lines. Can you post it so others can try and see where the problem lies?

19  Discussions / Miscellaneous Topics / Re: Game Militia on: 2004-11-15 04:54:50
I bet 1000$ that this will be his only post  Roll Eyes
20  Game Development / Newbie & Debugging Questions / Re: Another dumb Jar question thats magic! on: 2004-11-05 03:57:35
Here you go...

http://java.sun.com/developer/JDCTechTips/2004/tt0727.html#2
21  Game Development / Newbie & Debugging Questions / Re: Source / Target flag Compiling on: 2004-10-29 04:04:28
-target 1.x makes the bytecode compatible with prior 1.5 bytecode standard. It does not check if you are using individiual methods that has been introduced later than your target flag.
22  Discussions / Miscellaneous Topics / Re: LWJGL.org blocked from work on: 2004-10-27 05:09:23
Matzon you read my mind, thanks.
23  Game Development / Networking & Multiplayer / Re: Third party mod sandboxing on: 2004-10-26 14:21:45
Your welcome... always happy to share some code
24  Discussions / Miscellaneous Topics / Re: LWJGL.org blocked from work on: 2004-10-26 14:16:51
I'm sorry... it will never happen again!  Roll Eyes
25  Discussions / Miscellaneous Topics / LWJGL.org blocked from work on: 2004-10-26 09:08:06
Noticed something interesting today. Tried to surf to www.lwjgl.org from work today to download the api. To my suprise our companys web blocker said that this page has been blocked. The product the company is using are Websense (www.websense.com). Websense uses a database that categories each web adress and then it is up to each company to specify what categories that is acceptable.

I looked up what category www.lwjgl.org has been labled as and it was Games. Fair enough but I nevered had any problems reading any online gameing papers. So I checked what some of the had been categories as, Entertainment. Gotta love automated categorising tools.

So I ended up att sourceforge to download the api directly.

26  Game Development / Newbie & Debugging Questions / Re: Problem packaging .jar file on: 2004-10-22 04:53:48
Use this.

 //Load image using ImageIO
 public BufferedImage loadImage(String fileName) {
   try{
return ImageIO.read( this.getClass().getResourceAsStream(fileName) );
   }
   catch(IOException e){}
   return null;
 }

Read prop
properties.load(this.class.getResourceAsStream
("data/dactylo.properties"));

If you need to read a dir in a jar file you need to use GzipInputstream to read the zip file and iterator all entries in the directory of the zip file. Search the forum for some code on that.
27  Discussions / General Discussions / Re: Loading images or sprites into an application. on: 2004-10-22 04:36:48
And by the way. This should belong in the Newbies forum.
28  Discussions / General Discussions / Re: Loading images or sprites into an application. on: 2004-10-22 04:36:13
Gives us some code on what you have tried. Otherwise we can't really say what you are doing wrong. Keep in mind when you post a question to ALWAYS have enough information in the post so that people have a chance to answer.
29  Discussions / General Discussions / Re: Bingo Games on: 2004-10-22 04:33:24
Hi

Seems that you don't have the basics so I would suggest you head over to java.sun.com and read the Swing tutorital. After that you should have a pretty good picture of the basic of making a swing application.

You do not say what your bingo cards are, images or? Please try to write down all information you can possible think of in case you need help. Unfortunate I can't read your mind.
30  Discussions / General Discussions / Re: Console in Bingo Game on: 2004-10-22 04:30:18
Please do not dublicate your posts. Your question will be noticed anyway. And I would say your question belongs in the Newbie forum, not here.
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