Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (494)
Games in Android Showcase (113)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Game Development / Newbie & Debugging Questions / Re: New to the "java-gaming" scene and would look a few insights. on: 2011-04-24 17:41:38
Java a Beginner's Guide is an excellent book. The authors site is http://herbschildt.com/. amazon.com always has a great price. 4th Edition is the current and the next version updated for Java 7 will be released I think in July this year.
The book is not just an excellent read, but the author has substantial experience in C based languages. He has several books on other languages and every book follows the exact same guidelines including most of the same exercises. So if you later switch from Java to C# to C or to C++, if you get the other books, it will be easy to remember the structure, which will allow you to transition between the languages. In my opinion, some of the best books ever written. Also, the books are always available as a Beginner's Guide, or a Complete Reference. Personally, I suggest the Beginner's Guide, but if you follow up with one of the Complete References, you will notice it is almost the same with a great deal of more detail. Again, the entire idea I believe in his series of books, is to keep everything consistent and transferable between languages. If you choose to switch to C++ when you discover it might be necessary for a specific game, the transition will be smooth. You will be able to reuse just about everything you learned in Java and vice versa. I highly recommend you give Java A Beginner's Guide 4th Edition a try, even if you are a veteran programmer. Clear and concise book. Good luck.
2  Game Development / Newbie & Debugging Questions / Re: Is this JDK ok? on: 2011-03-18 14:08:37
OK, sounds good. I'll try the OpenJDK first.

btw, princec

I played level 1 of Revenge of the Titans this morning at 1 am. I immediately bought the Full version. I'm loving it. It's so addictive. I'll keep tabs on how well it runs and post if there is anything in the right thread. Love it, love it, love it.

Are you guys going to make any new wallpapers available for the game anytime soon?
3  Game Development / Newbie & Debugging Questions / Is this JDK ok? on: 2011-03-18 05:26:31
Hi, everyone. I'm in the process of looking into Java game development. I like the idea that Java is very portable. I installed Ubuntu Linux 10.10, because I really wanted to try Open Source development.

My question is this. When using Ubuntu, OpenJDK is the available option. As I said, open source is fine, but I am concerned about the development process. I would like to write software that is also available for Windows and Mac OSX. If I work with OpenJDK, is this going to be a problem?

I noticed posts on the web where some were complaining about the JDK. For example Android Development and Eclipse. I am sticking to Netbeans on Ubuntu, but since I heard that there are Java issues with OpenJDK and an existing code base like Android SDK, it leaves me to wonder what kind of issues I might run into in the future. BTW, I am not looking to do Android development at this time.

If someone has experience with this, please explain how this OpenJDK vs. JDK concept works out. I am very happy with Ubuntu, and even more happy when I don't have to install outside of the repository (Just a personal preference, to stay in house), so OpenJDK would be great.

Also, if you use OpenJDK, please mention any game projects you worked on. Did you test it with Windows? Mac OSX? Linux? and so on.
4  Game Development / Newbie & Debugging Questions / Re: Java for platformer on: 2011-03-16 01:59:49
OK, just noticed, the installer is nullsoft. Very good. Just got excited about java, did not notice the small details.
5  Game Development / Newbie & Debugging Questions / Re: Java for platformer on: 2011-03-16 01:18:08
I just finished checking out Titan Attacks. It is sweet. I love it. I am really going to look into Java now.

I have questions of course.

For a game such as Titan Attacks. Is Java just as capable of keeping things running if it's redesigned at full resolution? I understand that it would be overkill on the playability side, but in some cases it could be nice. Why for example is the game design decision for the game to be such a small screen. I know alot of games are like that. Is it mostly for compatibility with small screens? Or is there some consideration because of the language and screen libraries and such.

The installer for Titan Attacks. Is that commercial? Also, you mention the launcher. I assume that's a platform specific program. Is that something from oracle? or third party.
6  Game Development / Newbie & Debugging Questions / Re: Java for platformer on: 2011-03-16 00:58:12
Thank you, I'll check those games out right now.

As for the standalone installer. Is it the same concept as python, that it embeds an interpreter? If so, does that become part of the program? or is it a supporting file?
7  Game Development / Newbie & Debugging Questions / Java for platformer on: 2011-03-16 00:43:15
Hi, everyone. I would like to know how possible it is to create a smooth scrolling platformer game using java. For example a game such as Super Mario Bros. on a Nintendo.

Can someone recommend a platformer game that is smooth scrolling as an example.

Is it possible to create something like that as a fullscreen application.

For example, I am running Windows 7 at 2048 x 1152. Is it possible to create a game that takes up full resolution. Please excuse what might seem a very simple question, but I have something more specific in mind. Do Java games require a browser to run? Or can you run applications as self contained programs, such as *.exe.

I have looked into alot of information and my questions were mostly answered, but what I am looking for is an explanation from a game programmers perspective. What can actually be accomplished with java.

I have never for example heard of Java applications (games) being bought off the shelf. However there are OpenGL libraries for Java. So obviously it's possible to create 3D apps.Again I am looking for a detailed explanations to convince me that the language is worth picking up over other languages. Game Development in mind. Please tell me a little about your successes and or failures. It would be very helpful.
Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Dwinin (16 views)
2014-09-12 09:08:26

Norakomi (50 views)
2014-09-10 13:57:51

TehJavaDev (58 views)
2014-09-10 06:39:09

Tekkerue (27 views)
2014-09-09 02:24:56

mitcheeb (50 views)
2014-09-08 06:06:29

BurntPizza (34 views)
2014-09-07 01:13:42

Longarmx (20 views)
2014-09-07 01:12:14

Longarmx (23 views)
2014-09-07 01:11:22

Longarmx (22 views)
2014-09-07 01:10:19

mitcheeb (31 views)
2014-09-04 23:08:59
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!