Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / Java 3D / GeometryArray help!! on: 2004-10-31 12:07:08
I want get tow PointArray of the Geometry at different position.

But I always get the same PointArray at different Position.

Here is parts of my program:

//I use PositionInterpolator to move the Geometry via x axis.
//and I have get the Geometry.

Geometry g = myShape.getGeometry(); //myShape is a shape3D from the .obj file

Point3f[] p3f1 = new Point3f[ 360 ];
for( int i = 0; i < 360; i ++ )
{
p3f1[ i ] = new Point3f();
}

if( g instanceof GeometryArray )
{
( ( GeometryArray ) g ).getCoordinates( 0, p3f1 );
}

//Now I'm getting tow PointArray

Point3f[] pArray1 = new Point3f[ 360 ];
Point3f[] pArray2 = new Point3f[ 360 ];

for( int i = 0; i < 306; i ++ )
{
pArray1[ i ] = p3f1[ i ];
pArray1[ i ].x = 0.2f; //set PointArray at the start position of the PositionInterpolator

pArray2[ i ] = p3f1[ i ]; //get the PointArray during the moving

}

But When I change pArray1[ i ].x, the pArray2[ i ].x also changed and it also equals 0.2f.

What problem I have met?
How to solve it?

thanks!
2  Java Game APIs & Engines / Java 3D / Help for CollisionBounds!!! on: 2004-10-11 14:11:10
When I load a OBJ file,I can get a BranchGroup  or a Shape3D of the OBJ file.When I use the method getBounds(),it returns a bounds box.But th OBJ file is an abnormity geometry.I want set this bounds as BranchGroup's CollisionBounds.how can I get the exact bounds of this specify OBJ file?
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (84 views)
2013-05-17 21:29:12

alaslipknot (92 views)
2013-05-16 21:24:48

gouessej (123 views)
2013-05-16 00:53:38

gouessej (115 views)
2013-05-16 00:17:58

theagentd (127 views)
2013-05-15 15:01:13

theagentd (114 views)
2013-05-15 15:00:54

StreetDoggy (158 views)
2013-05-14 15:56:26

kutucuk (180 views)
2013-05-12 17:10:36

kutucuk (180 views)
2013-05-12 15:36:09

UnluckyDevil (187 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.078 seconds with 21 queries.