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1  Java Game APIs & Engines / Tools Discussion / eclipse antialiased fonts on: 2005-02-09 17:06:39
Hey guys,
    Probably a dumb question but I've been a JBuilder user for quite some time now but have recently been working with Eclipse.  The thing I cannot seem to figure out is how to get anti-aliased fonts to work in the Eclipse text editor.  I'm running under winxp at the moment so a winxp solution would be fine.

Thanks, and I searched for a while but couldn't dig up anything so any help would be greatly appreciated.
2  Discussions / General Discussions / Re: Delta3D game engine - Please Read! on: 2005-02-05 17:17:15
The Delta3D project was started because the government was more or less tired of paying costly fees for other engines.  So now, not only is the government benefiting from this, but its entirely open source to the public.  You can most certainly write a complete game using the engine now, but there are a lot of features in the works.  Check out the website for more details.  

In its current state, it could not be used in place of things like jogl, or the java osg bindings because it is a C++ based game engine.  But we are at a crossroad.  We are currently researching whether or not to provide Java bindings for the engine so all you Java develops will get the same benefits as the c++ developers.  So, if you guys are interested please let us know.  If we do decide to include Java bindings it will take about a month to complete.
3  Discussions / General Discussions / Delta3D game engine - Please Read! on: 2005-02-04 19:24:09
Hi guys,
I come to you with a request that posses a great oppurtunity for all of the Java game developers out there.

First, a little history before I get to the request section of this post. The Delta3D game engine (www.delta3d.org) is a game engine backed by government funding that is completely open source and leverages many popular open source projects already in existence. It uses OpenSceneGraph for rendering, ODE for physics, any many others. The engine is being developed by researchers at the Naval Post-Graduate School in Monterey, CA. I work for BMH, a modeling and simulation firm and we have been tasked with writing a level editor for the engine.

We have just finished the requirements and design phase of the project. We have a lot of experience with both Java and C++ but have decided (based on many pros) that we would like to write the level editor in Java. I have written several editor type applications for 3D environments in Java and the performance is quite good. One of the biggest benefits to using Java is the fact that we will also be building Java bindings for the entire engine. Much like OpenSceneGraph has Java bindings, so will the Delta3D game engine. Unfortunantly, we know that Java is still not very excepted in the gaming world.
so where as we are very excited, the community as a whole may not be.

I have seen numerous posts stating that the Java gaming world suffers from the lack of good technology such as a solid game engine for Java. Delta3D can be the answer to those problems. It is heavily funded and being developed by several professional software development teams, definantly not a hobby coder's basement project.

Well, now that I've pitched my case, I along with my team, need your support. If you guys would like to see Java bindings for the Delta3D game engine, please go to the Delta3D website, read about the engine, and post on the forums stating your interest. If anyone wants further information, you can send me an email at my work address below. I trust that you guys will help and not hurt this process, so please no flame wars with either this post or any posts on the Delta3D forums. I would also like to note that the engine is under heavy development and many many features are in the works for the upcoming months.

Thank you for your time, and this is definantly an oppurtunity for the community to come together and really demonstrate the awesome qualities of open source software development.

-Matthew W. Campbell
Software Engineer, BMH Associates, Inc.
campbell@bmh.com
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