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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-02-06 08:02:43
You, my friend, have no life! Smiley
I remember building an 8-bit adder and a multiplexer. Took me ages!

Regardless... how did you make the redstone light up only a single lamp when they are surrounded by other lamps?
2  Discussions / General Discussions / Re: JGO server folded in on itself on: 2016-01-14 20:20:22
Your first mistake is using Apache2 Pointing
3  Games Center / WIP games, tools & toy projects / Re: Snowman on: 2016-01-08 04:11:10
Apo! Nice to see you still making games! Very fun gameplay and cool art style as usual.
4  Java Game APIs & Engines / Java 2D / Re: 2D Graphics Libraries on: 2016-01-08 04:06:09
LibGDX can be used just for its 2D graphics APIs, you don't have to be constrained to its framework.
5  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-12-17 07:01:28


For folks who don't get this beautiful pun: this picture is of a spoiler, which is goes on the back of a car to stabilize it:


So.... Star Wars spoiler... Grin Grin Grin
6  Game Development / Networking & Multiplayer / Re: Cannot host a game without port forwarding on: 2015-12-14 09:31:16
The best solution is to use https://ngrok.com/

This free service allows you to open a tunnel through a randomly generated URL they provide you. Locally on the machine you run an application that connects to their servers and forwards packets to and from a local port and their service.
7  Game Development / Networking & Multiplayer / Re: what would be the basic structure for UDP multiplayer server/client on: 2015-12-14 03:00:45
No such thing as outdated, again: it's simply use case. In the lobby, there isn't much intensive work being done on the server thus it's easy and cheap to have a thread-per-client with a blocking TCP socket (since game creation). In-game however, there is a lot of action and you definitely don't want blocking there, so use non-blocking UDP or TCP depending on how much latency you can afford.
8  Game Development / Networking & Multiplayer / Re: what would be the basic structure for UDP multiplayer server/client on: 2015-12-13 10:01:30
You should study how both TCP and UDP work, especially using the link I posted. Figure out the differences between them and their uses. Read more articles about practical uses with them. The difference is enough to be able to make a decision on which protocol to use for the kind of data going through the connection.
9  Game Development / Networking & Multiplayer / Re: what would be the basic structure for UDP multiplayer server/client on: 2015-12-12 20:38:50
Have some links!

http://gafferongames.com/networking-for-game-programmers/what-every-programmer-needs-to-know-about-game-networking/
10  Games Center / Featured Games / Re: Gunslugs 2 - completed on: 2015-12-10 06:20:45
Hi FabulousFellini, welcome to JGO! I just want to point out for future reference, it's not socially acceptable to revive very old threads. The general limit is somewhere between 1-2 months.

Regardless, this is a great game, completely forgot about it! @orangepascal, how have release and sales been?
11  Discussions / General Discussions / Re: SMF is falling apart. on: 2015-12-09 23:32:13
Riven, just wanted to tell you how much we all appreciate what you are doing for this community.

I'm also highly interested in helping out once you open-source it as I would love to improve the forum!
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-19 07:47:39
There should only be 12 pentagons. 2 at the poles and 5 around each tropical line. =P
How did you calculate those numbers from knowing there were approximately 1 million hexagons?
13  Discussions / General Discussions / Re: SMF is falling apart. on: 2015-11-17 17:40:29
Logging in, checking "unread posts since last visit" and logging out will mark ALL as read. Have to open them all before logging out unless I have time for crawling.
That's the whole point of Unread Posts Since Last Visit. Check out the Since Epoch option... but don't be alarmed at how many pages behind you'll be! Grin

Another issue: all JGO emails have been going straight to spam for me (using gmail). The reason: "It is in violation of Google's recommended email sender guidelines." This is the accompanying link: https://support.google.com/mail/answer/81126?hl=en#authentication
14  Discussions / General Discussions / Re: SMF is falling apart. on: 2015-11-17 07:51:05
Editing a post in-place by hitting that paper and pencil icon on the right side freezes at the green bar with "Loading..." on top.
15  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-11 05:12:35
@Roquen
Oh nice I studied that equation in my Computer Graphics course! Smiley

@kingroka123
Come to Georgia Tech!! Cheesy
16  Discussions / General Discussions / Re: Programmer jokes on: 2015-11-04 21:55:43
We've gone full circle!
17  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-20 03:27:12
Definitely the bottom one.
18  Discussions / General Discussions / Re: Programmer jokes on: 2015-10-14 17:11:26
Hah! I just left my Algorithms course a few minutes ago... that's absolutely perfect.
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-13 19:33:56
Not really today... yesterday I biked 100 miles/160 km with some friends! Longest bike ride of my life but I enjoyed it.

Nice. avg speed?
The average was 12.5-15 mph/20-24 km/h, but on the flat stretches I was going upwards of 18-19 mph/30 km/h!
20  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-13 16:13:18
Not really today... yesterday I biked 100 miles/160 km with some friends! Longest bike ride of my life but I enjoyed it.
21  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-11 18:29:57
Whatever you think about Apple.  Still total risk takers.   They're pushing for total vertical integration: http://adriansampson.net/blog/appleisa.html
Wow, I didn't even know they had their own microarchitecture! That's incredible...
22  Discussions / General Discussions / Re: Programmer jokes on: 2015-10-07 16:40:56
Booooooooo, get out! Tongue
23  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-07 16:40:32
@Opiop
Hah I know how that is! I first got contacts a few years ago and it took a few days to adjust. Now I most definitely prefer them to glass, but make sure you don't keep them in for too long... your eyes get incredibly dry after a full day
24  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-05 05:24:25
Figured it out... it's due to the Project Naptha extension. This extension automatically detects and transcribes words in images. Looks like it didn't work so well....

25  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-05 03:05:10
@BCoding
What's with the "ágg" in the background of your logo?
I'm looking really hard to see what you're seeing but I cant.  Lips Sealed Lol
This strange thing:
It only shows up when highlighted.
26  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-04 19:34:57
@BCoding
What's with the "ágg" in the background of your logo?
27  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-04 00:56:12
@CopyableCougar4
There are tools that automatically format Javascript! If you didn't want to download a tool, Google Chrome has a Javascript prettifier tool in its Developer Panel.
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-01 03:35:23
Got an offer from Google for a Summer internship! Yipee!!! Smiley
29  Discussions / General Discussions / Re: Programmer jokes on: 2015-09-16 01:14:09
That comic just made me sweat a little...
30  Game Development / Newbie & Debugging Questions / Re: Problem with splitting BufferedImage on: 2015-08-14 05:44:30
I don't see where you are drawing to the BufferedImage. Of course the internal array is going to be all 0's when you first create it, so all black.
Pages: [1] 2 3 ... 160
 
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List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48
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