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1  Game Development / Game Play & Game Design / Race Against a Previous Lap in 2D Driving Game on: 2005-03-11 07:02:06
Hi All,

I have created a birds eye view 2D driving game and would now like to add the feature of being able to race againts one of your previous laps. I have seen this in many games refered to as 'shadow racing'.

My question is how do I record all the actions of the car and then replay them to the screen? I have looked at the Robot class but wont this trigger the events for both cars including the one driven by the user?

I am also assuming I will have to record time against each action so that the replay knows how long to turn, accelerate etc.

Any help on this matter would be gratefully received.

Thanks

Olly
2  Game Development / Game Mechanics / Basic Car Physics on: 2004-11-30 08:06:13
Hi All,

I'm in my final year at university and have to produce a top down view 2d racing game for my project.

I'm quite competent at java programming but would like some information on implementing the physics in java.

I've looked at http://home.planet.nl/~monstrous/tutcar.html
which most people have directed me to but this is a bit advanced at this stage of my project.

Can anyone help with source code or examples of basic acceleration and cornering for an object so I can start to construct my first prototype. Any useful URL's would be much appreciated.

Many Thanks for your help.

Oliver
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