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1  Game Development / Networking & Multiplayer / SocketChannel and buffer stuff   on: 2005-01-26 23:50:47
Hello, when using SocketChannel and FileChannel, files under about 50MB seem to transfer nice and fast, files larger then that(not sure excatly how big) seem to flood the buffer, I get an exception. Is there a way to check the socket, if its being used, or increase the buffer sizes. THanks
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