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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-11-20 12:30:33
Hi, i think almost half year since my last activity here? :O

Productive part: researching gossip and consensus protocol (work thingy)

Unproductive part: Halo 3 ODST
2  Discussions / General Discussions / Re: Schemes to teach the masses to code on: 2015-02-03 11:17:27
But FYI , there are already schools ( high schools ) that allow the student to pick a certain professional area and go study it too.
For example, informatic, art,etc

Yep in my country. Starting from high school. There is "computer" field, not about programming but production-ready skill like image editing, video editing, etc.

Man, how many years have I been away oh my JGO persecutioncomplex
3  Game Development / Newbie & Debugging Questions / Re: Hard to start a project. on: 2014-03-02 04:43:37
Kepler? Prepare for Luna! Smiley
4  Game Development / Newbie & Debugging Questions / Re: Save game state on: 2014-01-26 05:47:31
If you want it secured you can hash/encrypt a bit.
5  Game Development / Newbie & Debugging Questions / Re: Memory Issues (LibGDX) on: 2014-01-25 04:39:46
How do you use Texture? How do you release resource? How do you render?
6  Discussions / General Discussions / Re: A Reminder To Everyone Here on: 2014-01-25 04:39:03
You question my Kernel rank? I coded a banking web app with plain J2EE, no framework. I learned assembly. I coded microchip with C.

Now kneel before me! Tongue
7  Discussions / General Discussions / Re: A Reminder To Everyone Here on: 2014-01-18 14:57:24
Hey, I feel insulted Angry lol j/k

And hey, the last time I visited JGO was last year Wink
8  Game Development / Newbie & Debugging Questions / Re: Strange issue with recursion? on: 2013-12-29 13:51:46
Somewhere in your code you must be "recursively" set parent of a parent with itself.
9  Discussions / Java Gaming Wiki / Re: How do I start Java Game Development? on: 2013-12-01 03:14:52
3. Never use awt and game in one sentence Smiley.
I want to make game. I think I will use AWT Pointing

Since you are 3D artist, maybe you want jump to 3D game? then I suggest to use library like JME or Libgdx.
10  Discussions / General Discussions / Re: A Reminder To Everyone Here on: 2013-12-01 03:12:54
I'm a kernel and I can't create proper MVC pom without archetype.
11  Game Development / Newbie & Debugging Questions / Re: Groovy + Java = disaster? on: 2013-11-13 07:19:03
I don't want to do that if I can. My friend has same project and it works. I asked him but dunno, the flow was normal. He imported it and it just works.
12  Games Center / WIP games, tools & toy projects / Re: Nokia 3310 (Android) on: 2013-11-12 10:46:22
We can't just move one from this phone, right?
13  Game Development / Newbie & Debugging Questions / Groovy + Java = disaster? on: 2013-11-12 10:44:12
I'm trying to use Groovy now. It's a maven project with sub modules where each of them is Java and Groovy mixed. I have groovy eclipse plugin for kepler installed.

The Groovy feature is not working. It's fine, I don't care. The problem is eclipse's Java features. I can't use Call/Type hierarchy, auto-suggestion, and my folders are not treated as sources. Changing the facet to Java will only break Groovy compilation. So, any idea?

Note: you'll be questioning why it must be like this. Look how I bold above thing showing how desperate I am, and how disastrous it is Grin Short answer: I inherit someone's project.
14  Java Game APIs & Engines / Engines, Libraries and Tools / Re: libgdx 0.9.9 released on: 2013-11-04 02:14:57
Great! and congrats!

P.S: your supposed change list turned into gallery.
15  Game Development / Game Mechanics / Re: Libgdx Scrolling Platformer Background on: 2013-10-26 07:33:50
The background has its own position and speed, but triggered by player' movement.
16  Discussions / Miscellaneous Topics / Re: ISS for "Hacking" and Strange Depression... on: 2013-10-06 03:09:54
Yeah sorry, I deleted that waste of byte post Smiley

To 2nd topic: If you feel that, you must find out the root of cause. Or try to do new creative thing.
17  Discussions / Miscellaneous Topics / Re: What would you like to see in Java? on: 2013-10-06 03:06:16
Sorry to disagree but I don't want operator overloading and new For loop. I want "private" as default modifier for variables.
18  Discussions / General Discussions / Re: libGDX + IntelliJ = :( on: 2013-09-26 01:45:52
Now pixelduck mentioned it. My previous posted link is libgdx's gradle template.
19  Discussions / General Discussions / Re: libGDX + IntelliJ = :( on: 2013-09-24 02:11:46
Badlogicgames hasn't posted about it yet so yeah your only clue is the README. Basically it is command line tool that will generate Eclipse, IDEA, and CLI compatible of libgdx projects. I am in the middle of struggle getting it work, can't wait to see the CLI feature!
20  Discussions / Miscellaneous Topics / Re: JAW browser on: 2013-09-24 02:08:48
Can have thumbnail before I download it?
21  Discussions / General Discussions / Re: libGDX + IntelliJ = :( on: 2013-09-23 01:45:02
Come in right time. Now go give Mario big hug and French kiss.
22  Discussions / General Discussions / Re: libGDX + IntelliJ = :( on: 2013-09-22 02:43:44
Seriously, get Eclipse Smiley
23  Game Development / Newbie & Debugging Questions / Re: MVC in game developments? on: 2013-09-21 04:08:40
We are using a custom MVC like framework for a game that in some way resembles Ember.js or AngularJS. For a game with a lot of UI, especially one that needs to be localized in different languages, it can be pretty good.

Would like to see that, at least the design Smiley

@OP: check this out.
24  Discussions / General Discussions / Re: What You Do When You are Burnt Out on: 2013-09-19 01:45:45
I love you ReBirth. Its so amazing how you turned that sexual again Smiley
My sentence is right, literally.
25  Discussions / General Discussions / Re: What You Do When You are Burnt Out on: 2013-09-18 02:32:00
I play with myself.

Hm? Oh! I mean I play single player games.
Yeah, "playing with yourself" is obviously in "single player games" category Grin
26  Discussions / Miscellaneous Topics / Re: RAM size on consoles: How did they make those old awesome games? on: 2013-09-15 23:43:42
I always blame OS for this. I think the games run on top of some kind of firmware or whatever in the lower layer of OS. Normal PC use OS that bloated with non-game related stuff. But ofc this is just my humble thought.
27  Discussions / Miscellaneous Topics / Re: Account Activation! on: 2013-09-15 02:29:11
Feel the pain and enjoy it. It happens once only.
28  Games Center / Featured Games / Re: Heroes of Loot on: 2013-09-13 02:39:30
Will this have ad version?
29  Games Center / Showcase / Re: Javatari Atari 2600 Emulator on: 2013-09-09 02:49:08
I haven't seen any game get featured this lately. I wonder where Kappa goes... (and when my game get rated too)
30  Games Center / WIP games, tools & toy projects / Re: K.E.V game on: 2013-09-08 03:38:22
First, vegetables are great. Second, you will be sued by KevGlass for patent of name Grin j/k

My advice is, of course, set it free. The graphics itself is not enough to turn on most people to buy.

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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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