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1  Java Game APIs & Engines / Java 2D / Re: i want a lineObject that can Listern MouseEven on: 2002-11-01 07:00:32
now, i can realize that by constructing my Line implements JComponents class. but it really doesn't work well.

i draw group of ovals to display the line's width, it's so slow and i really don't have any other solution which is  faster. and it's MouseEvent feed back makes me nervous more.

anybody have a solution?

give me a hand, please! thanks!
2  Java Game APIs & Engines / Java 2D / Re: i want a lineObject that can Listern MouseEven on: 2002-10-30 23:27:16
i just wanna get a LINE that can be selected on the JPanel & can fire someEvent when it's clicked or selected.

i wanna make a workflow designer with java.awt & java.swing, the Relations between Actives are showed as a line.
And the Relations have their own attributes, so i wanna use another panel to show the Relations attributes, this panel must show the attributes of the Line who has been selected. So the line's being selected event must be fired and the mouse click on the line event must be listened by the line.

that's all, Can U help me?      Thanks a lot!!!
3  Java Game APIs & Engines / Java 2D / i want a lineObject that can Listern MouseEvent on: 2002-10-30 05:54:33
Can u help me?

i'm looking from a LineObject JavaBean that can reply mouseEvent.

that means: if u click ur mouse on the lineObject, it can do sth. to reply ur click just like a JButton does.

many thanks!!!
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