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1  Game Development / Networking & Multiplayer / SGS,Reddwarf, getting started, how to receive message from client on: 2011-01-20 13:23:51
Ref: Reddwarf, getting started

I run the tutorial. The default authentication cfg should be:
com.sun.sgs.app.authenticators=com.sun.sgs.impl.auth.NullAuthenticator

I send simple string from client, the string like "xxxxxxxxxxxxxxxxxx".getBytes("UTF-8"). But i wonder to know
where the server to receive the string.  The code in the applistener:
   @Override
   public ClientSessionListener loggedIn(ClientSession session) {
      System.out.println("Fool Dog Logged In!");
      MyLog.log("Fool Dog Logged In!");
      return new DogListener(session,channel);
   }
I think it works if send message. But no any print,no any log.

If i have to implement the ClientSession, i  have to config the implementation class.
Tell me how to config it.
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