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1  Game Development / Newbie & Debugging Questions / Re: a little help with my first game on: 2004-04-10 17:29:09
thanks is this a free program or does it have a trial period like the one i was going to use?
2  Game Development / Newbie & Debugging Questions / Re: a little help with my first game on: 2004-04-10 10:15:02
Quote
BTW what IDE are you using? The code would look much cleaner if you used a decent IDE...
well i wasn't using one, i was just usin notepad and ms-dos prompt. but i am now using jPadPro is that anygood?

EDIT: well i was going to use it but it didn't install properly so im just going to use notpad for now.
3  Game Development / Newbie & Debugging Questions / Re: a little help with my first game on: 2004-04-09 18:05:14
well like, DarkRealms.java:39: ';' expecting

and

DarkRealms.java:39: '}' expecting

but i checked and they are both there.
4  Game Development / Newbie & Debugging Questions / a little help with my first game on: 2004-04-09 17:45:52
well where do i start i read a few books etc look on sun website got info and etc but ive got like 2 bugs in this and i dnt know how to solve them ive tried everything.

so heres the code its probably all wrong anyways:-

public class DarkRealmsCanvas
     extends Canvas
     implements Runnable  {

public static void main (strings [] args);

private LayerManager mLayerManager;

public DarkRealmsCanvas() throws IOException {
    super (true);

    TiledLayer createTile() {
    Image image = null;
    try { image = Image.createImage ("/tile1.bmp"); }
    catch (IOException ioe) {return null;
};

    TiledLayer tiledLayer = new TiledLayer (10, 10,  image, 16,16);

    int [ ]  map = {
1,  2,  3,  0,  1,  0,  1,  2,  2,  3,
1,  2,  3,  0,  1,  0,  1,  2,  2,  2,
1,  2,  3,  2,  1,  0,  1,  2,  2,  3,
0,  2,  3,  0,  1,  0,  1,  2,  3,  1,
1,  2,  3,  0,  1,  0,  1,  2,  2,  3,
3,  2,  3,  1,  1,  0,  1,  2,  1,  3,
1,  2,  3,  0,  1,  0,  1,  2,  2,  3,
1,  2,  3,  0,  1,  0,  1,  2,  2,  3,
2,  2,  3,  3,  1,  0,  1,  2,  2,  3,
1,  2,  3,  0,  1,  0,  1,  2,  2,  0
};

for (int i = 0;  i < map. length; i++);  {
  int column = i % 10;
  int row = (i - column) /10;
  tiledLayer.selectCell (column, row, map[ i ] );
};
return tiledLayer;
}


//so let me know wot you think i should do plz.
5  Game Development / Newbie & Debugging Questions / Re: newest of n00bs on: 2004-04-08 11:36:58
thanks for the advise if any1 else has nething 2 add then dnt hesitate.
6  Game Development / Newbie & Debugging Questions / newest of n00bs on: 2004-04-08 10:41:19
Right, im 16 and ive been playing the game runescape and i decided to get a cupple of books over xmas to start learning java for myself on my own it was quite confusing but i got thing hang of things. I created a few applications but now i have mostly forgotten what to do. I have a great game designed but i dnt have a clue where to start  =\  can anyone help?
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