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1  Java Game APIs & Engines / Java 2D / Re: A 2D point and Click Engine Simple Questions on: 2003-02-20 16:07:24
Great examples it will help me a lot  !

Thanx !
2  Java Game APIs & Engines / Java 2D / Re: A 2D point and Click Engine Simple Questions on: 2003-02-20 12:53:29
Thanx for those useful tips, especially for the checkpoints i didn't thought about that it's like drawing some lines off screen and letting the character follow those lines...
Something very interessting !

Now for the graphics i didn't understood what you told me using graphics and no animated gif,  so how should i draw animation are there some tutorials about doing that in java with complex character ?

3  Java Game APIs & Engines / Java 2D / A 2D point and Click Engine Simple Questions on: 2003-02-20 10:33:22
Without telling which or which system to use ( LW, AWT, Java 2D etc... )  I'd like to ask some few questions about a 2d game engine that i'd like to create for making point and click adventure game like monkey island 1-2-3 (4 is in 3D)

So let's start :

1°) How should i programm my path ?
I mean the character cannot go anywhere on the screen so i have to determine the path he can go and the path he cannot, should i use a big array or off screen polygons and test if the character is still in the poly.(the "walkable" area should be inside the poly)

2°) How should i handle the scale and image animation, i mean working with animated gif for animation ?

3°) Is it possible to write thatsort of game in java and what do you suggest me to start(2D, 3D, LW, Swing, AWT ? ), i've searched a lot on websites and gaming sites any, i found any answers for theses questions, i hope i could find some advice on this forum :-)  
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