Guys, I'm making a RTS game that needs to move the screen vision around the map.
To do it, I'm thinking about using an invisible component positioned on each side of the screen in a border layout.
When the mouse is over this component, it fires an action which moves the screen.
We know a game uses lots of memmory an proccessing. How a borderLayout whoud interfer in this process? Whould it take lots of processing? Is there a better way to do it?