I have done a Linux test of it and texture doesn't show.
I need more feedback for my port on Linux...
Im working on a base code for other port and demos. So stay tuned.
I have in my folder a old code to compare speed between J3D and GL4Java, which display Quake3 map. Maybe I will work on that too.
But I don't have a lot time my Middleware project MEE, take me a lot of time:
- J2ME support for MIDP1 and MIDP2, Nokia, Moto and Siemens API using an interface wrapping.
- J2SE in the same way
- 2D multiscrolling, Isometric, Raycast.
- XML project description
And MM3D a full 3D for J2ME/J2SE thar I completly rewrite to be compatible with JOGL, and JSR184.