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1  Java Game APIs & Engines / Java 2D / Porting form JDK 1.4.x on: 2004-10-21 04:21:43
Hey all, my first post  Grin,

Anyway, today I finally downloaded the JDK 1.5 and compiled a 2d game engine that I've worked on for the past few weeks. Now while compiling I got several "Note: unchecked or unsae operations" in reguard to the add method of java.util.LinkedList. I assume this has to do with the new Generic types. Also I noticed a big framerate drop from my previous compiles.

The point I want to raise is what suggestions do people have for porting 2d graphics code between 1.4.x and 1.5 . I've seen use of the System.nanoTime() method that apparently works better (I'm just using System.getCurrentMillis() Huh). Also are there any java 2D optimizations techniques new to 1.5?

Thanks
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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