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Topics started by mantesat (22)

 
Java 2D
drawImage alters source image 2005-09-23
 
JOGL Development
NVIDIA 7300 LE and stencil tests 2007-06-14
Maximized window causing slowdowns 2006-12-26
Pbuffer destroy 2006-12-07
DebugGL and GLContext 2006-11-01
Different uses of display calls 2006-10-26
JSR231 and Java2D gpu/memory interaction 2006-09-28
glPolygonMode problem 2006-09-26
OutOfMemory? 2006-04-19
PBuffer display() call slow? 2006-04-14
TextureData and null Buffer parameter 2006-03-02
"Faster" texture internal format 2006-03-01
Mac using Intel CPU 2006-01-30
Double buffered pbuffer 2006-01-03
glGetTexImage 2005-09-21
Single thread workaround and ATI cards 2005-09-15
Threads and JOGL 2005-08-12
ATI and lightweight acceleration? 2005-02-14
gluPerspective 2005-02-11
glDrawArrays 2004-04-23
pbuffers and ATI 2004-03-17
Render to Texture? 2004-03-15
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
mrbenebob (17 views)
2013-06-19 14:55:23

BrassApparatus (27 views)
2013-06-19 08:52:37

NegativeZero (30 views)
2013-06-19 03:31:52

NegativeZero (33 views)
2013-06-19 03:24:09

Jesse_Attard (36 views)
2013-06-18 22:03:02

HeroesGraveDev (73 views)
2013-06-15 23:35:23

Vermeer (74 views)
2013-06-14 20:08:06

davedes (75 views)
2013-06-14 16:03:55

alaslipknot (66 views)
2013-06-13 07:56:31

Roquen (90 views)
2013-06-12 04:12:32
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
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