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Topics started by mantesat (22)

 
Java 2D
drawImage alters source image 2005-09-23
 
JOGL Development
NVIDIA 7300 LE and stencil tests 2007-06-14
Maximized window causing slowdowns 2006-12-26
Pbuffer destroy 2006-12-07
DebugGL and GLContext 2006-11-01
Different uses of display calls 2006-10-26
JSR231 and Java2D gpu/memory interaction 2006-09-28
glPolygonMode problem 2006-09-26
OutOfMemory? 2006-04-19
PBuffer display() call slow? 2006-04-14
TextureData and null Buffer parameter 2006-03-02
"Faster" texture internal format 2006-03-01
Mac using Intel CPU 2006-01-30
Double buffered pbuffer 2006-01-03
glGetTexImage 2005-09-21
Single thread workaround and ATI cards 2005-09-15
Threads and JOGL 2005-08-12
ATI and lightweight acceleration? 2005-02-14
gluPerspective 2005-02-11
glDrawArrays 2004-04-23
pbuffers and ATI 2004-03-17
Render to Texture? 2004-03-15
 

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toopeicgaming1999 (72 views)
2014-11-26 15:22:04

toopeicgaming1999 (62 views)
2014-11-26 15:20:36

toopeicgaming1999 (15 views)
2014-11-26 15:20:08

SHC (29 views)
2014-11-25 12:00:59

SHC (27 views)
2014-11-25 11:53:45

Norakomi (32 views)
2014-11-25 11:26:43

Gibbo3771 (27 views)
2014-11-24 19:59:16

trollwarrior1 (40 views)
2014-11-22 12:13:56

xFryIx (78 views)
2014-11-13 12:34:49

digdugdiggy (56 views)
2014-11-12 21:11:50
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
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