Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (494)
Games in Android Showcase (114)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / Java 3D / Re: Java 3D on Sony Playstation 2 on: 2002-12-09 11:39:50
Quote

But of course - do you really think they'll make the next one slower  ?


Mmmm....., tough one that....  Roll Eyes

Quote

My guess is that it will be at least four times as fast and with around 128Mb of RAM, with graphics crunching to match.


Wow, really?!! Ok, you got me, got a bit retorical there.

But then, if you expect the thing to get better, don't you belie the last half of your complaints?
- Yeah, so ?
- K, never mind, that was what I meant

<nerdporn>
PS: great graphics may indeed be true 'cause ATI is partnered with MIPS as well.
</nerdporn>

Cheers
2  Java Game APIs & Engines / Java 3D / Re: Java 3D on Sony Playstation 2 on: 2002-12-08 19:36:04
Cas:

As a more or less inside guy, do you know if Sony is already planning on using a more MHz powerfull MIPS core next time?

Seeing that the xbox is mostly popular because of its
higher performance, and Sony likes backward compatibility  to allow old games on its new consoles, the 20KC core might not be bad for a playstation3 to top both, would it?

It is out a good year now, so prices shouldn't be that high anymore. I read somewhere that some odd company wants to reach the 2GHz with that core. Shocked

I don't know, but what would be the biggest stopper for a JVM anyway. Clockspeed or memorysize?
3  Discussions / General Discussions / login with opera under linux don't work on: 2002-11-29 16:48:03
What the subject title says.

When I login and then try to post a new thread I lose my login and become a guest again. This forces me to use Konquerer what I don't like.

Like the thread a bit lower mentions, certain buttons are not compatible with the browser

Thanks,
4  Game Development / Shared Code / Code Request: 3ds loader/handler on: 2002-11-05 18:40:32
Because it is probably needed by anyone someday,
I have a working 3ds loader, but it doesn't handle the model's animations. :-/
So if anyone has a complete one somewhere?   Roll Eyes
Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Dwinin (19 views)
2014-09-12 09:08:26

Norakomi (54 views)
2014-09-10 13:57:51

TehJavaDev (63 views)
2014-09-10 06:39:09

Tekkerue (31 views)
2014-09-09 02:24:56

mitcheeb (53 views)
2014-09-08 06:06:29

BurntPizza (37 views)
2014-09-07 01:13:42

Longarmx (23 views)
2014-09-07 01:12:14

Longarmx (27 views)
2014-09-07 01:11:22

Longarmx (26 views)
2014-09-07 01:10:19

mitcheeb (34 views)
2014-09-04 23:08:59
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!