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1  Java Game APIs & Engines / Java 2D / Re: 2d space shooter on: 2003-10-16 06:04:41
thanks
2  Java Game APIs & Engines / Java 2D / Re: 2d space shooter on: 2003-10-15 09:10:34
well, I already tried gifs, loaded with imageio, but when there are more than 10 gifs there is a huge slowdown
3  Java Game APIs & Engines / Java 2D / 2d space shooter on: 2003-10-15 08:31:11
hello to everyone, I need some advice, what is the best way to use sprites (black pixels not drawn) without using masks, i already have some experience with awt/swing/java2d, and a lot of dos demos. thanks
Pages: [1]
 
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