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1  Game Development / Shared Code / Re: A* (AStar) pathfinding algorithm on: 2003-06-22 13:31:49
Quote
An A* algorithm now lives up in the shaven puppy game library. Find it on the sourceforge cvs:

http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/spgl/spgl/src/com/shavenpuppy/jglib/algorithms/

(You'll also find Bresenham's line drawing algorithm, a hacked Perlin noise generator, and a radix sorter)

Cas :)


Kewl! What's the license for the files without any license mentioned, f.x. the A star files?


/Lars
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