Hope someone can help me out here...
I'm using a joystick to read the user input. The code looks something like this:
myValue = myJoystick.getAxisValue(0); //Where 0 is the axis id of the analog stick
The problem is, by default, "myValue" is always equals to "-1".
It is only when I move the stick AT LEAST ONCE will "myValue" reflect the true value of the controller axis.
Can anyone please tell me how I could get "myValue" to reflect the true axis value right from the start?
Thanks very much guys. Greatly appreciate your help!
I use the Controller class from "org.lwjgl.input.Controller"