Win2k/MatroxG400 (OGL 1.1.3 aug 31 2004)/Celeron500Mhz/256MB RAM
As you can see, my machine is from the stone aged. Still, your both demos launched so thats a good thing. Most 3d demos dont want to run my machine anymore.
It's nice that it runs on you computer. I have still only tested it on the Mobility 9000 graphics card which really stinks
The demo of cause do not demaind anything specific right now, so this could also be the reason it works on your computer
attach always a short readme.txt file describing the demo/app and xith3d, jogl and/or lwjgl versions you have used. There are so many versions avail and sometimes app just want to have that one specific version to work properly.
Your right. I'll add a readme text explaning the use and version numbers
This is a launch bat example I used. I dont have a global envvars for jogl and xith folders. I always create a this batch to launch applications. I sort of create a "java system32" path on the fly.
I'll try to look at this, but I'm not sure it will be just yet. I'll need to reinstall my system first to be sure where to put the different files so they work, because as I have installed xith3d (jogl ect.) they are copied to so many directories that it will be impossible for me to know if it will work.
Well, slow very slow. But dont worry, its only my machine. Demo did not have a fps counter so cannot exactly say how slow a frame renderer run.
I hope that others will try to run it and give me some feedback. It's nice that it didn't crash on your computer, but I still think there is something wrong with the rendering method.
Shouldn't you test to see that the render is finished before rendering the next frame?
Had problems with .jar file. I use Powerarchiver and it did not work. I managed to unzip it with 7-Zip File Manager.
I packed the files with winrar, so I don't understand the rars don't work perfectly, but maybe I should use zip's instead?