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1  Games Center / Showcase / Re: Asteroids on: 2014-03-04 07:11:58
New Bullets is a good idea, but what kind of other special attacks do you suggest? I thought about a shield, but it wouldn't be much of a difference to an extra life.
I'll think about it, thanks Wink
2  Games Center / Showcase / Re: Asteroids on: 2014-03-03 21:51:38
I added some stuff you suggested me:
-Sounds (Thanks to BurntPizza, is a very cool tool)
-the small enemy has now a shorter range, and shoots less precisely
-the dificulty increases now every 15 seconds instead of 10, so it should be a bit easier now
-some upgrades are more expensive
-savegames and highscore are now encrypted (Thanks to Gibbo3771, Base64 was easy to use and works great)

Thanks for your feedback Wink
3  Games Center / Showcase / Re: Asteroids on: 2014-03-03 12:25:17
I read something about these command line parameters too, but I thought I can't expect that someone who just wants to play needs to start it this way.
4  Games Center / Showcase / Re: Asteroids on: 2014-03-02 13:54:48
Thanks, I'm glad you like it.
Encrypt the savegames and highscore is definetely one thing I have to do, I'll take a look at Base64. Thanks Wink
5  Games Center / Showcase / Re: Asteroids on: 2014-03-02 11:31:05
Thanks for your feedback.
@ricardo: I know, as I said I find balancing pretty hard. I think upgrades like firerate or number of bullets (which is kind of like doubling the firerate at the first level) are a bit OP and I'll make them more expensive.
Thanks for your tipps Wink

@digdugdiggy: For the font I just went to I think in the tutorial is covered how you do things like a menu. If you have any specific questions about it PM me and I can send you some sourcecode if you want.
6  Games Center / Showcase / Re: Asteroids on: 2014-03-01 20:05:57
I did it this way, but there were so many problems with it. I removed the fullscreen-mode now, hoping there will be less errors/black/gray/white screens.
You're right, I could've just made it in 800x600, I just didn't think about performance there.
As I said in the first post, this is my first game I'm really publishing. Now I'm aware that "runs on my PC" doesn't mean "runs on everyones PC".
Next time I'll test it on different machines, sorry for all the problems.

Here's the windowed version, I'll replace the link in the startpost as well.

I also added some sounds, but some will follow. Thank's to BurntPizza, this site is great.

7  Games Center / Showcase / Re: Asteroids on: 2014-03-01 11:38:56
Thanks for all your feedback, I'm glad it works at least for some of you.
I'm sorry some of you have all these problems, I'll try to figure out how to fix them.
You only need 4 textfiles: highscore, and savegame1-3. If they're empty or something's wrong with them it will automatically clear them and recreate them.
At least that's what it should do.

@saucymeatman and BurntPizza:
I find balancing is one of the hardest parts in a game, but I will try to improve this. Thanks for your tipps.

The game is fixed at a resolution of 1920x1080, and I just scale it up or down depending on the actual screen resolution.
@ricardo: What do you mean with real fullscreen? What is not real about it?

/edit: I might have found a solution for the IllegalStateException. I never had the error, so I don't know if it's fixxed now, but I hope so.
Downloadlink above is updated.

/edit2: Maybe I should not forget putting the save folder in it. Sorry :/
8  Games Center / Showcase / Re: Asteroids on: 2014-02-28 23:46:16
I will upload it somewhere else tomorrow.
Hope I'll be able to fix that. I just sent it a friend and it works for him.
Could someone else try it please?

9  Games Center / Showcase / Re: Asteroids on: 2014-02-28 23:28:50
I don't get it. I use Windows 8 myself and everything works...
Just to be sure, you both downloaded the zip, not just the jar?

That's the only idea I have...
10  Games Center / Showcase / Re: Asteroids on: 2014-02-28 22:39:54
Can you please start it with the cmd?
cd desktop/asteroids
java -jar asteroids.jar

If there's an error it will show up in the cmd.
11  Games Center / Showcase / Re: Asteroids on: 2014-02-28 22:34:23
Oh. What OS do you use?
/edit: and have you downloaded the whole zip? The save folder has to be at the same destination as the jar.
12  Games Center / Showcase / Asteroids on: 2014-02-28 22:11:51

I'm new here and want to share my new game.
Usually I write games just for fun, and never really publish them, because I find them not polished enough. Spent some more time with this one now, and I hope you like it. Wink
First of all I want to give some credit to ForeignGuyMike, whose Asteroids-Tutorial helped me a lot, especially with collision-detection.

The game is kind of like the original Asteroids-Game, but I added some stuff like a stronger enemy, who gives you a buff for a short time, general upgrades, and a special ability which creates an "explosion" of bullets around the player.

Here are some screenshots:


I'd appreciate your feedback. If you find any bugs please let me know. Wink

Hope you enjoy Wink
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