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Topics started by Rayvolution (31)

Featured Games
[Slick2d] Retro-Pixel Castles > Now on Steam! < 2014-05-09
WIP games, tools & toy projects
The JGO Bar!!: SixtyGig - Open World Retro RPG. 2014-02-21
General Discussions
Rayvolution's JGO Appreciation Thread (AKA: Free copies of Retro-Pixel Castles!) 2015-05-27
Someone pick my license! 2014-11-10
Open source on retail games. 2014-06-10
"No, You Can't Make Video Games" 2014-05-19
Is it just me, or does everyone's GUI code look like spaghetti? 2014-05-14
When to Greenlight? 2014-04-15
Combatting Programmer A.D.D. in large projects. 2014-03-31
Accuracy vs flow, 2d top-down diagonal movement. 2014-03-22
The balance between quality and accessibility. 2014-03-18
Ever forget how your own code works? 2014-03-12
Suggestion: We need a graphics design forum! 2014-03-23
Miscellaneous Topics
So, in my efforts to promote my game, get greenlit and get my kickstarter funded 2014-10-06
So many indie games in development, how many really are completed? 2014-09-01
The Game That Time Forgot 2014-06-22
When you crash your game in debug mode in eclipse.. 2014-05-12
Newbie & Debugging Questions
Getting natives to work on Mac/Linux if you don't have either. 2014-06-01
[LWJGL] Combining 2 images but *not* combining their alpha values for output. 2014-05-08
Force an image to render on top of another *regardless* of code excution order. 2014-04-16
Advice on a faster way to check every pixel in an image. 2014-04-08
Parse a string to a *packed* Integer. (0xFFFFFFFF) 2014-04-01
Interesting problem I've run into with my particle cleanup. (WARNING:HUGE GIFS!) 2014-03-14
Silly problem: Simple solution? 2014-03-06
Is this a logical way to handle data? 2014-02-26
When to split a class, when to keep it all as one. 2014-02-25
[Slick2d] Design concepts for encapsulation - Opinion needed. 2014-02-22
Game Play & Game Design
Opinions on static ArrayLists for objects (where to store them) 2014-04-25
Game Mechanics
Any multithreading people out there? Multithreaded loading of a huge array. 2014-07-07
Performance Tuning
Is there a logical reason to stuff 2D array data into one? 2014-05-04
Shared Code
[Slick2d] Convert TiledMap to use Float instead of Int. 2014-03-07
DesertCoockie (36 views)
2018-05-13 18:23:11

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2018-04-24 18:15:36

nelsongames (74 views)
2018-04-24 18:14:32

ivj94 (755 views)
2018-03-24 14:47:39

ivj94 (85 views)
2018-03-24 14:46:31

ivj94 (626 views)
2018-03-24 14:43:53

Solater (101 views)
2018-03-17 05:04:08

nelsongames (182 views)
2018-03-05 17:56:34

Gornova (408 views)
2018-03-02 22:15:33

buddyBro (1068 views)
2018-02-28 16:59:18
Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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