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1  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [18] - Working on better movement!!! on: 2014-07-24 18:06:28
Working on the players movement will try to get it fixed to devlog 20 at least
hopefully to devlog 19 =D
2  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-23 19:04:20
=D
3  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-23 15:48:24
start to code on it? =D half a year is alot off time xD
4  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-23 12:41:46
ty for all this good advice's thay will help =D
5  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-22 16:41:51
here is the game so far https://www.youtube.com/watch?v=3yc2i7-CC50
6  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-22 11:06:13
sounds good to me, this is the dip if you dont know what it is "for all pp now" http://sethgodin.typepad.com/the_dip/
7  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-22 11:02:24
i think its worth working on but i just feels that i will come to the same spot as all my 2d games "i just abondon it"
8  Discussions / Business and Project Management Discussions / Re: what now? on: 2014-07-22 10:58:43
well i have been working on an puzzel game for 17 days now, and it feels like the dip is comming. "when you just abondon the project basicly"

how can i prevent this? i need some help
9  Discussions / Business and Project Management Discussions / what now? on: 2014-07-22 10:55:21
i have 17 devlog on my puzzel game , and i feel like the dip will come anyday now, what do i do?, i dont just want do abondon the project
coos its a cool game ?? help?
10  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [17] - Another PrePlay on: 2014-07-21 19:06:00
new PrePlay is out tell me what you think
11  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [15] - PREPLAY!!! 10 Levels on: 2014-07-19 22:38:30
its coos every time i reset every think even the textures thats why ama need to find better way to reload the levels and all
ama try to fix it to next preplay
12  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [15] - PREPLAY!!! 10 Levels on: 2014-07-19 22:37:23
thank you for posting all wrongs i just saw that i will fix it untill next preplay.

am not really good with phyciks <-- dont remember how to spell that xD

i will try to get this all fps drop system fixed it happens when player dies
it loads all textures agine and all stuff thats why it lag's I need to find better way to do this.
13  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [15] - PREPLAY!!! 10 Levels on: 2014-07-19 10:36:02
PrePlay is soon out make sure to check it =D 10 levels hope you enjoy =D
14  Discussions / Miscellaneous Topics / Re: Java2D Programming seris!! on: 2014-07-18 15:42:14
pure java, no libs! i want to learn all from pure java so i can create libs later! =D
15  Games Center / WIP games, tools & toy projects / Re: Moon Lite on: 2014-07-18 15:19:17
are you good with multiplayer??
know any good tutorials you can post??
16  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-07-18 13:31:49


Smiley nice 13337
17  Games Center / WIP games, tools & toy projects / Re: Moon Lite on: 2014-07-18 10:58:25
this is so cool =D
18  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [13] on: 2014-07-18 10:47:59
i use tilemaps from code just improved that as well xD in devlog 14 just added more animations to its up soon
19  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [12] on: 2014-07-17 21:20:53
ok will change it just gona create something new =D
20  Games Center / WIP games, tools & toy projects / Re: ZomGame Puzzel Game Update [11] on: 2014-07-15 12:11:32
Update [11] is out on video now!!!
21  Games Center / WIP games, tools & toy projects / ZomGame Puzzel Game Update [18] - Working on better movement!!! on: 2014-07-14 17:42:24
ZomGame will be a 2d Platform puzzel Game, with alot off fun and hard levels.



[GamePlay Info]
you are a blue box struggling to find hes way to freedom! but to do that he need to go throw the tuffest labyrints and all kinds off puzzels.


[Goals]
  • finish the game
  • get 1000 subscribers on youtube - only want a small community Smiley


am trying to find good system for my levels untill then there is no devlog ama work all day to day might be devlog later to day

Latest Video Update's!

Youtube uploading was messy for me so i will put it here i cant get the video link
for some reason - check out the preplay here while you wait for next update
<a href="http://www.youtube.com/v/3yc2i7-CC50?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/3yc2i7-CC50?version=3&amp;hl=en_US&amp;start=</a>

download is in video description

[Need to be Fixed or Added]
  • all the traps has some kind of Animation - if it is like a trampoline for ex!
  • Sounds to the Game
  • Moving Backround
  • Levels from 10 to 20 are gona be alot diffrent you will see later in the devolopment
  • add 2 player support on keyboard
  • Inventory
  • Player Animations


[Items List]
  • Box - can be picked up an be placed at pressure plates to open doors later in game.

//Only Traps that are added!
[Traps and Events List]
  • BallSpike - Die if you collide with it.
  • GravityPad - it will push you upwards if stand on it.
  • Lava - Die if you collide with it.
  • SpeedBoost - makes player go really fast fore some seconds.
  • Spike - an spike falls down from roof and kills you if you collide with it.
  • Teleporter - Teleports you to a spot on the level.
  • Trampoline - it bounce you pretty high in to air.
  • RedButtonToggleTrap - this will activate stuff and make stuff  happen on the map, who knows what might happen.
//NEW
  • GroundWoodSpike - Kills on hit.
  • GroundWoodSpike - Kills on hit.
  • SlowBush - slow down the player.
22  Discussions / Miscellaneous Topics / Re: Java2D Programming seris!! on: 2014-07-13 14:42:52
me and my friend might do livestream to day

we will work on the game live =D yey
i will post livestream link here later
23  Discussions / Miscellaneous Topics / Java2D Programming seris!! on: 2014-07-13 04:21:31
Check out my DevLogs here:

https://www.youtube.com/user/InidDevo

i try to upload one video every day so make sure to subscribe if you would like to support me =D
and if you want i will be glad if you came with ideas for it as well cya on my channel
24  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash [Update!] on: 2014-07-11 10:38:45
when is next update comming? =D
25  Games Center / WIP games, tools & toy projects / Re: Ultimate Wars (now with bad spelling!!!) on: 2014-06-27 17:46:52
add more stuff to it i enjoyed play this xD add like battels

so you are one team and you gota fight others and kill all of em and you can like upgrade weapons and armor and stuff
like an rpg or something

EDT: hit me up on skype: tomastero

and we can talk =D
26  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash [Update!] on: 2014-06-27 06:06:30
really cool game
27  Games Center / WIP games, tools & toy projects / Re: Ultimate Wars (now with bad spelling!!!) on: 2014-06-27 05:43:37
really funny =D
28  Discussions / General Discussions / Re: How do i do vectors on: 2014-06-23 22:41:46
do i need to create my own vector class coos i cant do vec.x or vec.y on this
   Vector vec = new Vector(0, 0);
29  Discussions / General Discussions / Re: How do i do vectors on: 2014-06-23 21:00:45
so i paint a rectangel at

g.drawrect(x + dx,y + dy,25,25);

and move it with
dy? and dx

what do i do with angelinradians
and size?

EDIT: how to move the rectangle in the diraction as well? with angel
30  Discussions / General Discussions / How do i do vectors on: 2014-06-23 20:26:03
how to calculate vectors and how to use them?
do i need to create a class called vectors or?

i know you do something with x and y of an object
and calculate it to get the diraction its moving and stuff
but how

object 1
x
y
dx
dy

now what? how to make the phycics

sy bad english
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