Thanks again for your comments and advice.
We only made some first steps in Flash, like general pathfinding and wanted to start from there, but realized this wasn’t going to work for fluid multiplayer game. My friend who was in charge in programming said we need another language like Java or C++ for the job and unfortunately he doesn’t have experience with those.
We aren’t looking for a developer who’s going to work for us, but with us, sharing the same rights for the game. Although we made considerable effort in game design last few months and have much of the basic concept figured out, we were going to let this person in, to share his own vision and desire. After all, it will be his/hers game as well.
About this being huge project, we are more than aware of this. As a person working on modeling and animation on projects that last even couple of years, I can say that I don’t quit that easily. Already, we have done much more than it can fit into a screenshot, like researching about medieval world, the way they trained,fought, fed, built and conqured each other, what they wored and where they lived.
The graphics you see are Alpha for now and animations are not done yet, but are on their way. All will go into the next stage when we find developer with whom we’ll discuss every segment of the game and not just technical.