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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-04-28 21:31:58
I posted this in Tetradecagon's own thread, but it was greenlit last night. High hopes, ive been adding some new features and gamemodes and im looking forward to getting this game on Steam.
2  Games Center / WIP games, tools & toy projects / Re: Tetradecagon on: 2016-04-28 01:56:52
Tetradecagon was greenlit
3  Games Center / WIP games, tools & toy projects / Re: SterriaLand on: 2016-04-26 02:24:10
You said here that your using lambdas a lot. How so? Do you plan on making the source public?
4  Games Center / WIP games, tools & toy projects / Re: FPS Engine on: 2016-04-26 01:09:22
No problems at all. I saw the gun and instantly tried to machine gun the van to no avail. running i7 4790k and a r9 390: unsurprisingly ran at 144 fps and 200 tps (which I assume is capped)
5  Games Center / WIP games, tools & toy projects / Re: SterriaLand on: 2016-04-24 21:22:23
The sound for breaking blocks is cancerous not very good. Perhaps you should change it?

Also, why must I watch in HD? I prefer 240p.
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-03-26 19:31:38
I already posted this in my game's thread, but this thread gets a lot of hits

I launched my game's greenlight campaign, if you guys would like to review it and hopefully vote yes that would be more than amazing.

http://steamcommunity.com/sharedfiles/filedetails/?id=653183176
7  Games Center / WIP games, tools & toy projects / Re: Tetradecagon on: 2016-03-26 19:26:38
I started the Greenlight campaign. Around 100 votes right now with a 1:1 yes/no ratio. If any of you genuinely would like to see this on Steam the link is here:

http://steamcommunity.com/sharedfiles/filedetails/?id=653183176

EDIT: props to @wessles I moddled my greenlight pages after RFLEX's
8  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-03-11 02:37:30
I spent 50 hours learning and mastering @Rayvolution 's Retro Pixel Castles. Now, I have created the Retro Pixel Fourth Reich

You can view the images, I made them small in the post so I don't take up the height of the page.

Day 3 - The Retro Holocaust has started (30 villagers)


Day 7 - We have expanded into enemy territory. (60 villagers)


Day 18 - We are living on rations but the war effort is working. (200 villagers)


Day 31-32 - Fuehrer Brynn, We have won. (750 villagers)
9  Discussions / General Discussions / Re: Unity3D/2D on: 2016-02-22 01:08:46
Your points on why it isn't shit are ineffective. Just because you define it as a good tool based on your own definition doesn't make it a good tool. We are talking about the functionality for extendability and redundancy.

Yeah, but your approach to this entire discussion is an effective way to get the thrown in Riven's soft, comfy room.
10  Games Center / WIP games, tools & toy projects / Re: Tetradecagon on: 2016-01-09 18:01:04
Music is done! Many thanks to Valiant for being such a music-god (and  thanks to wessles for hooking me up). Full tracks can be found on my youtube channel. Here is a little gameplay with the new music:

<a href="http://www.youtube.com/v/0c0YikWWbR8?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/0c0YikWWbR8?version=3&amp;hl=en_US&amp;start=</a>

I am now looking into starting the process of getting onto Steam Greenlight.

Some feedback on the music or game would be great!
11  Discussions / Miscellaneous Topics / Re: Benchmark this JAR - yes, a Vangard demo! on: 2015-12-05 15:55:37
i7 4790k, dual r9 390x (probably only using one gpu for this), 1920x1080

1-4 ms logic, 10-11 ms render at 1.0 zoom, 1ms render (does not change) at 3.0 zoom and higher

EDIT: I think the quick 1ms to 10ms jump is a fault of the Inverse Square Law, but I am not quite sure how you render your world.
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-12-02 00:32:23
-snip-

I agree with opiop. It's just not as impressive if you don't go for one of those fancy i7 4790k's (or a newer cpu).

Click to Play
13  Game Development / Networking & Multiplayer / Re: UDP Server listens only to localhost and not over Internet on: 2015-11-30 12:30:49
What you are specifically need to do is to Port Forward. The process changes by your network setup, network equipment manufacturers, etc. You have to look up how to do it on an individual basis. Most people have a single router they can connect to in order to open a port.
14  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-25 22:31:21
That seems sketch, but cool if its legit. $500 worth of Taco Bell? That would probably last me the rest of my life considering I only get their $1 soft tacos.

I submitted Tetradecagon's prototype to them back in september. Apparently they liked it.
15  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-25 22:26:12
So, uh. I guess my game mesmerizes fresh-from-the-freezer tacos makers.

If only taco bell sold milkshakes...

16  Games Center / WIP games, tools & toy projects / Re: TritonForge || 2D RPG Sandbox (DOWNLOAD V2 NOW-AutoUpdater!) on: 2015-11-23 23:37:47
Maybe someone on here should make a browser designed for the indie java developer. High tolerance for files and extra tools to help debug, find solutions, and share work...



(I am a firm believer in google chrome)
17  Games Center / WIP games, tools & toy projects / Re: TritonForge || 2D RPG Sandbox (DOWNLOAD V2 NOW-AutoUpdater!) on: 2015-11-22 23:50:36
Uh, since this is javagaming, can you not post .exe's? Some browsers are stubborn when it comes to random .exe's too, of which mine refuses to let me download the game at all.
18  Games Center / WIP games, tools & toy projects / Re: Tetradecagon on: 2015-11-05 23:34:40
Things are still chugging along, I am working closely with adhenoid for music and I am continuing to add features. This project is still very much alive.

Here is a video I just uploaded

<a href="http://www.youtube.com/v/svTOxUdi42E?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/svTOxUdi42E?version=3&amp;hl=en_US&amp;start=</a>

the download is not the current version but atleast you have a video

A lot of things were changed behind the scene, such as encrypted saves (looking at you Kami), some GUI changes, optimizations/changes you guys wouldn't care about and subtle aesthetic changes
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-20 20:21:09
-snip-
Hey! I know that show!
<a href="http://www.youtube.com/v/sSLXR50bIK8?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/sSLXR50bIK8?version=3&amp;hl=en_US&amp;start=</a>
20  Games Center / WIP games, tools & toy projects / Re: Ninja Runner on: 2015-10-20 00:16:59
Uh. Your game is 88 megabytes and I am personally very conservative with storage space. All I am saying is that's a lot for a game like this. What is taking up so much space?
21  Games Center / WIP games, tools & toy projects / Re: Tetradecagon on: 2015-10-17 01:05:47
Made a video for everyone who can't/won't download it. My crappy amazing screen recorder lags even on my rig (its OBS and its BS). Video doesn't do the graphic's justice ):

<a href="http://www.youtube.com/v/VlJTWeDbI9Q?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/VlJTWeDbI9Q?version=3&amp;hl=en_US&amp;start=</a>

I added some more sfx, and some more levels  Roll Eyes



My short-term future plans is to add mechanics and make sure the game is extra polished. When I feel ready (I am not sure when that will be, I can't say will full certainty due to bias if my game is a finished product) I will submit my game to Steam Greenlight.

I also need help on music. If you know something and could help me hmu- otherwise I will have to reach outwards.
22  Games Center / WIP games, tools & toy projects / Re: Tetradecagon on: 2015-10-15 23:55:50
Sorry Linux and OS X users. After fiddling with the code in a virtual machine (Ubuntu 64 bit who knows what version) I found my gray scaling shader was acting up on non-windows systems! I ended up scraping it and doing the gray scaling at run time. I can report that the game is now working on Ubuntu.

Here is the download link, however I fixed the one above.

DOWNLOAD
DESKTOP
23  Games Center / WIP games, tools & toy projects / Tetradecagon on: 2015-10-15 20:46:46


DOWNLOAD DEMO (kind of old)
DESKTOP

I decided to let game ideas come to me. With time, I came up with a game idea while I was snoozing on the couch. It is inspired by Super Hexagon and RFLEX. I have worked on this game for a month.

Premise:
There is a moving ball and a polygon. The polygon has one or more sides that is highlighted. You must rotate the polygon (with the keys A/D) to make sure the ball hits one of the sides. The polygon also slowly increases in it's number of sides over time and the ball increases in velocity upon every time the polygon changes sides.

You can make it fullscreen by going into settings and clicking on the fullscreen button.

Let me know of any feedback, criticism, etc.
24  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-15 20:30:39
Okay. So I worked on Tetradecagon, lost a few brackets for my braces.. what havent I done today?

incase you didnt notice http://www.java-gaming.org/topics/iconified/36768/view.html
25  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-14 21:48:16
I have done a lot of things over the past month, including starting (and switching) schools. I will make a few posts when I feel ready to later. However I switched to Google Compute Engine and made a new domain; the dry wit in my code is still there though: http://imakegames.xyz/this-doesnt-exist
26  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-13 01:21:21
I got backing from my parents to switch my hosting providers. I got this new domain and I spent a few hours setting up a virtual machine, installing apache, and getting a webserver (im now using google cloud compute as my host) http://imakegames.xyz
27  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-09-07 03:10:33
I put up another one of my little test projects, GifShare. The name tells all. http://gifshare.us

I don't know if I am the first one to notice this but your site has turned into a pornagraphy site

NSFW alert
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-30 19:30:22
What I did today and last night:

making a website with node, express and jade

What I did last night:

found out how to bypass RFLEX level authentication, very hard, would take lots of time thus I didnt actually bypass it, and no- im not telling anyone how to do it (wessles already knew about it i guess). But man did I get a rush
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-25 05:48:56
Rained on the parade and gave wessles his 201st medal. No celebration 4 u
30  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-21 03:28:12
uploaded the full length version. took ages! will try OBS instead of virtual dub next time.

enjoy Smiley

https://www.youtube.com/watch?v=B7wNXO6kSOo
<a href="http://www.youtube.com/v/B7wNXO6kSOo?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/B7wNXO6kSOo?version=3&amp;hl=en_US&amp;start=</a>

I already replicated this by launching minecraft and taking acid..

I used Universe++. You should try it some time
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