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1  Game Development / Newbie & Debugging Questions / Re: Hello! I'm New and ready to start! on: 2014-01-13 22:33:07
No offense, but your username is f**ked up.
Minecraft was developed for more than 5 years now I think.
It was developed by experienced programmers.
If you're just starting out, your goal shouldn't be to make minecraft clone. That will just never happen.

You should start out small, 2d. The best bet is probably java2d.

Notch made a game called Minicraft for one game making contest. Here is basically simplified and explained code.
Basically what I'm trying to say is that that until you can make a game like this, you won't be able to make minecraft.
Here is a link to minicraft's website.
And this game was made in 48 hours from scratch with nothing but Eclipse.

You can find a lot of different tutorials. There isn't "the best one". You just have to get your feet wet first in any way Tongue


About the username, Google it and you will see its not just a mashup for this website Smiley i use it everywhere.

I know minecraft was developed over a long time now, but i mean the first "sandbox like versions" and that was made by one (notch) coder only.

If you're just starting out, your goal shouldn't be to make minecraft clone. That will just never happen.

No offense but this is just very very rude. I'm not one of the guys saying i want this to be done in a week.

I said MAYBE in a year? I also said i wanted to get the experience to do it, not that my only goal with java is to make a complete clone of minecraft, cause that would be pointless.

But telling someone that i will NEVER happen, thats just harsch.

And yet again, i did tell im not COMPLETE NOOB about programming. I do not need help with hello world and explanations about loops and if statements.

What im new too is graphical programming.

I dont know ANYTHING about opengl (this is what lwjgl uses?) and would love if someone could bring me some pointers or good tutorial series on how to learn this as flawless as possible.

Also i wonder about making a game like minecraft. To make a voxelbased world/game, would it be best to use lwjgl or am i going in the complete wrong direction ? Should i be starting somewhere else, or is opengl a good choice ?
2  Game Development / Newbie & Debugging Questions / Hello! I'm New and ready to start! on: 2014-01-13 20:17:48
Hello! Smiley

I'm asdfowkw and i want to begin programming 3d voxel games in Java!

My goal is to be able to program like a complete clone of minecraft but not in a "copy/paste" way.

I want to learn java so i understand everything i write, and so i can do the minecraft clone straight from my head without having to look into other peoples code. I wanna know what to write when I'm about to do something. (ofc there will be some stuff that i accept googling and so like all the matrix stuff and so, i guess).

First off i know this takes time, i do not plan to be able to do this in a week, but maybe in 6-12m ?

I want help on resources on where to start to learning via INTERNET. prefer internet over physical books as much as possible.

I'm not completely new so i dont wanna start at the hello world tutorials, ive been programming PHP on a hobby basis for some years and so, so i understand "coding" or how i should say it.

What i wanna know is,

Do i have to start at 2D programming or can i start directly at 3D programming?
Will i have anything useful with me if i start at 2D programming that i wont / will take longer time to learn if i start 3D ?

Any good resources of where i should start ? what should i learn first ? tutorials ?

best regards Asdfowkw
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