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1  Discussions / Miscellaneous Topics / Re: Pics of yerselves!  Put faces to the name on: 2005-02-16 15:36:59
Maybe not much to see of myself on this one...but the mountains are better looking anyway...;)

What a beautiful landscape indeed. Where is it?
2  Java Game APIs & Engines / Tools Discussion / Java 1.5 on Novell/Suse Linux: howto? on: 2005-02-16 04:17:14
I recently installed Novell/Suse Linux 9.2 in order to test some Java games. I'm new to Linux. It's been simple to install it: I got a dual boot PC now. Also Java 1.42 is included by default (the JRE I think).
However, I need Java 1.5 for my tests. I checked with Yast for online updates but no Java 1.5 yet on the Suse sites.
So... what's the simplest way to put Java 1.5 on Novell/Suse Linux for pure users not admins? I've used Yast to uninstall the old Java and downloaded SUN's Java 1.5 for Linux as self-executing archive: now it's installed (usr/java/ I think), but... the environment variables aren't correct or links or ... I don't know.
When I try to start a Java app or send a "java -version" command at the console, it won't work.
Unfortunately I couldn't find any mention on how to set the environment variables in the SUN readme files for Java 1.5.
3  Discussions / General Discussions / Re: Delta3D game engine - Please Read! on: 2005-02-05 10:12:14
Sounds well. Will have a closer look on your Web site.
Thanks for the URL.
4  Discussions / General Discussions / Re: What is the difference between JVM and JRE? on: 2005-01-31 04:15:02
JVM means Java Virtual Machine. This is the program which interprets and compiles the Java byte code of an Java application into native code.

It's basically the same in the two downloadable Javas: JRE and JDK.
- JRE is the "Java Runtime Environment". It just contains the mentioned JVM (basically). A user who wants to run your Java application needs the JRE. It's about 12-14 MB in size to download. You could also bundle the JRE with your application, though.
- JDK is the "Java Developer Kit" which is just needed by developers. It contains the JRE plus compiler, debugger, and more tools for developers. A user normally doesn't need it.

Don't miss the Java Tutorial. Together with other interesting books about the JVM and so on they're available here:
(Those books with a monitor icon can be read online.)
5  Game Development / Newbie & Debugging Questions / Re: How to get currentTime from System? on: 2005-01-30 06:15:01
Starting with Java 1.5 you could use
long time = System.nanoTime()
to get a 10^-9 seconds resolution which is more accurate than the currentTimeMillis() call.
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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