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1  Java Game APIs & Engines / OpenGL Development / Re: MD3 Models on: 2013-12-08 14:00:24
Thanks, I'll take a look! This makes some sense Smiley
2  Java Game APIs & Engines / OpenGL Development / MD3 Models on: 2013-12-07 17:25:01
Hello there,

I started developing a little MD3 (Quake 3's model format) loader. At this stage I can import a single md3 model (without the animations). But as you may know Quake 3's player models are composed of three parts (head, upper and lower) and I can't find out how to attach them together. I know I have to use "tags" given by the md3 file but don't know how. Do I need to use quaternions? I can't really find any open source md3 loader that I can benefiting from.

Please, excuse my bad English!

Thanks!
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