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1  Games Center / Archived Projects / Re: Quest on: 2014-02-10 08:06:34
Entities (EntityMoveListener/Event)
Combat (Player/EntityCombatListener/Event)

Speak to us in words. Not class directories (if they are)

sorry looking to add listeners and events, so these were examples for what I may add .. if I want to add quests/missions I would need listeners, and events for completing parts of them
2  Games Center / Archived Projects / Re: Quest on: 2014-02-10 02:45:22
Looking for input on what you need to make a module you want for Quest. I don't expect anyone to make it, myself, and friends will, just looking for ideas.

Entities (EntityMoveListener/Event) plan to add entities including items, monsters, and other misc key items
will need listeners for entity movement, and other actions as well as accompanying events
Combat (Player/EntityCombatListener/Event) plan to add combat between monsters and players, and possibly PvP
will need a listener and event for damage dealt, received, and status effects .. maybe other stuff
3  Games Center / WIP games, tools & toy projects / Re: [LibGDX] UnNamed CityBuilding / Card Game on: 2014-01-16 04:16:41
Looks awesome for a first game, best of luck!
4  Games Center / Archived Projects / Quest on: 2014-01-15 22:40:31
5  Discussions / General Discussions / d on: 2013-11-26 05:20:55
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