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1  Game Development / Game Mechanics / Re: Transitioning from Main Menu to entirely different games on: 2013-12-06 19:40:43
I'd use a state based method to transition. Create a super class Screen, for example, and then have you games extends from that. E.g. MarioGameScreen or DungeonCrawlerScreen etc. And in your main loop just type screen.render()  or whatever. To switch screens create a method called setScreen(Screen screen). In this method you will change your current screen (this.screen) to the new screen. You might also want to create another object called lastScreen which when the new screen is set will set the old screen to the lastScreen. Just in case you want to revert.
2  Game Development / Game Mechanics / Difficulties trying to get the pick position from projection and view matrix on: 2013-11-24 20:39:09
Hello there. I am trying to get the pick position in terms of a vector3 from the projection and view matrix. I am using my own math classes. I don't think this is right, could you give any suggestions on how to fix this?

   private Vec3 getPick(Mat4 projection, Mat4 view) {
      Mat4 inverseProject = projection.copy().inverse();
      Mat4 pick = inverseProject.mul(view.copy());
      Vec3 pos = new Vec3(pick.m10, pick.m11, pick.m12);
      return pos;

3  Game Development / Newbie & Debugging Questions / Problems with sending Matrix to openGL on: 2013-11-07 21:34:37
Hello. I have a big problem with my 3D engine. It appears that the current View Matrix is not functioning correctly. I have tried everything with my current knowledge and I don't know the cause. Could you please take a look? The following source code is runnable and just requires LWJGL. Thank you, any help is much appreciated.
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List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
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