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1  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-22 15:28:13
Mario game showcase:

<a href="http://www.youtube.com/v/iV7sTAzbjz4?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/iV7sTAzbjz4?version=3&amp;hl=en_US&amp;start=</a>

Featurea supports Dyn4j API http://www.dyn4j.org

<a href="http://www.youtube.com/v/TaStGaIUckE?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/TaStGaIUckE?version=3&amp;hl=en_US&amp;start=</a>
2  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-18 19:20:15
Tetris game showcase

<a href="http://www.youtube.com/v/wGMlohhj9ys?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/wGMlohhj9ys?version=3&amp;hl=en_US&amp;start=</a>
3  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-16 23:55:57
Show Case #1. Create simple level from scratch. New UI and Grid feature.

<a href="http://www.youtube.com/v/F_QHdOm8WiI?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/F_QHdOm8WiI?version=3&amp;hl=en_US&amp;start=</a>

Source on GitHub https://github.com/dmitrykolesnikovich/featurea
4  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-05 19:24:54
Tasks I have completed today:
1) Info panel
2) Draw All Batches (if draw only "visible" batches like in production or all)

<a href="http://www.youtube.com/v/Hl8pQuRJwNg?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/Hl8pQuRJwNg?version=3&amp;hl=en_US&amp;start=</a>
5  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-04 17:49:25
Just have implemented Tool Windows feature. Colors and size are not final. For now UI only, no actual code. Floating windows over the main window like in photoshop: track mouse coordinates, FPS, Palette, opengl batches usage statistics.

<a href="http://www.youtube.com/v/2KX0mygo7CM?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/2KX0mygo7CM?version=3&amp;hl=en_US&amp;start=</a>
6  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-03 09:18:07
Desktop, Android and iOS are supported.

What IDE do you use, so I can add support for it?
7  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-02 19:25:57
My current road map is:
1) finish Mario project, 60 FPS on cheap devices
2) make video show cases
Guys, what show cases you want to see? For examlpe
1) build one level from scratch and run it
2) code new game object from scratch and run level with it
3) build project for android
4) build executable JAR
5) set shape to gameObject with GUI
6) set motion to gameObject with GUI
Give me your ideas for video show cases in comments please!
8  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-08-01 00:41:21
How did you make the GUI for the editor? It looks really professional
Pure java. Swing technology https://github.com/dmitrykolesnikovich/featurea/tree/master/tools/featurea

9  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-07-31 20:18:47
<a href="http://www.youtube.com/v/JiERb_vVWyY?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/JiERb_vVWyY?version=3&amp;hl=en_US&amp;start=</a>

10  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-07-31 19:41:08
I thought it looked a little buggy the first time you launched it, but it looked perfect in the level editor.
You have caught an idea )
11  Java Game APIs & Engines / Engines, Libraries and Tools / Re: I created game engine on: 2016-07-31 17:50:52
Thanks for AndroidOpenAL lib, will try it.

About iOS - it's not on codebase for now. I use https://bugvm.com
12  Java Game APIs & Engines / Engines, Libraries and Tools / I created game engine on: 2016-07-30 23:48:55
Hi!

My name is Dmitry. I'm russian guy. I created game engine.

Star me on github https://github.com/dmitrykolesnikovich/featurea

Here is small video you can watch https://www.youtube.com/watch?v=yQC1akqsvlo

It pretends to be the best 2D game engine on Java.

You can find sample here https://github.com/dmitrykolesnikovich/featurea/tree/master/samples/mario

- Dmitry
13  Game Development / Game Mechanics / Need visual editor for Jbox2d physics engine on: 2013-11-12 17:44:01
Does anyone who uses Jbox2d http://www.jbox2d.org/ has writen his own visual editor already? Smiley
14  Discussions / General Discussions / Re: What game engines have you used? on: 2013-10-29 12:44:12
@Dxu1994 Looks interesting, I'll check it out! https://code.google.com/p/ux2engine/source/checkout
15  Discussions / General Discussions / What game engines have you used? on: 2013-10-29 11:13:47
In this thread one can share experience about what engines he have USED, what are the REQUIREMENTS, what is the final CHOICE. Or may be you have started your OWN ENGINE and have something to show (SourceForge, GitHub)

USED AndEngine, libGDX, slick, jgame, nostaljia, JMonkey,
REQUIREMENTS Java, 2D, level editor, physics, particle system, examples, completed projects, crossplatform
CHOICE write my own
OWN nothing to show
16  Game Development / Newbie & Debugging Questions / Re: How to create custom bitmap font? on: 2013-10-27 19:57:28
Thanks for the tool!
17  Game Development / Newbie & Debugging Questions / How to create custom bitmap font? on: 2013-10-27 12:58:46
Bitmap font generator http://www.angelcode.com/products/bmfont can creates fonts in black and white only. I'm looking for more advanced tool. Share you experience on it please. Thanks in advance. (Output file format is .fnt)
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