Earlier this year I released my first game, Superior Tactics to Android/iOS. It seemed fairly well received.
When I look at it now, though, I see a lot of defects I want to improve upon, so I've started working a sequel.
I put some information about it up on my blog:http://www.superior-tactics.com/superior-tactics-2-0-update/#.U6_0GXWSxnk
I'll copy/paste the bullet points here for those short on time.
Sector (grid) mission map, no more boring linear progression!
All new, redesigned missions
Added 8 new ship types to the game
Added 4 tanks (ground units!) to the game
Ships can now only equip certain equipment types for each slot
Map Editor (for development)
A variety of bug fixes and code cleanup
Tweaks and balance changes
Either improve or scrap Online play (not yet decided)
More background art