- Added 10 new variants on existing enemy
- Added feedback when you don’t have enough souls
- Added prompt to make it more obvious that you get a new power for killing enemies
- Fixed a crash caused by dying in the same place as your mate
- Changed use power sfx to differentiate it more from upgrade sfx
- Redesigned some enemies (such as the red dashing one)
Working on the new enemy variations was the hardest change, but it should make the game a lot more interesting.
I've also made a new trailer! https://www.youtube.com/watch?v=gTKjRIM23Hs
You can see the new design here.
You can get the latest alpha here http://herebeben.com/copod
And here is my new Greenlight page!