Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (541)
Games in Android Showcase (133)
games submitted by our members
Games in WIP (603)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   

Topics started by Gibbo3771 (85)

 
Showcase
Space Invaders 2014-04-21
Rock Paper Scissors 2014-03-08
 
WIP games, tools & toy projects
[Android] Viking Dodge 2014-10-05
[LibGDX] GameUtils 2014-04-06
Code 15 - Top Down Shooter 2014-02-26
Falling Rocks 2014-01-19
 
General Discussions
Good pixel art font 2014-12-10
No idea what to do... 2014-08-21
Should I learn LWJGL/OpenGL 2014-03-29
Scripting Language 2014-03-25
Good idea to jump around project? 2014-03-18
Android API Target 2014-03-12
Sprite Resources (If you need temporary graphics) 2014-02-22
 
Business and Project Management Discussions
Looking for team members! 2014-04-02
 
Miscellaneous Topics
Pathfinding, making it efficient but basic 2014-12-12
C#, did Microsoft just want to be different? 2014-11-24
The C family, should I dig deeper? 2014-11-13
Buying "Complete" games is official dead 2014-11-07
I need a webpage filter 2014-06-16
Getting back in touch with reality 2014-05-28
Back on the bike 2014-05-20
To the Minecraft Modders 2014-05-11
The art of backups 2014-05-10
Making an old friend older 2014-05-09
Dark Souls II - Ridiculous Controls 2014-05-01
Windows 8 - Odd HDD behaviour 2014-04-23
What are Anti-Virus Developers Protecting us From? 2014-04-14
I didn't program today so I.... 2014-03-26
what to do? 2014-03-08
Applied for my HND (With life story) 2014-02-22
This game sums up a lot 2014-02-18
 
Newbie & Debugging Questions
[LibGDX][Box2D] Casting Body ClassCastException 2014-11-04
Do I need to use shaders for this loading bar? 2014-10-18
[LibGDX][Eclipse] Could not load main class [package].[class] 2014-10-16
[Android][Facebook] I can't get anywhere with this 2014-10-08
[Solved][Scene2D] TextField, backspace 2014-10-03
[Box2D] Specific Collision Points 2014-09-26
[LibGDX][Android] Random files not loading 2014-09-13
StateMachine, Java Generics issue 2014-07-29
Minimal Translation Distance too short? 2014-07-07
[math] Calculate velocity 2014-06-17
[Collisions] Test before collision 2014-06-12
Should I use Java Observer? 2014-06-11
[Math] Acquire angle from collision 2014-06-10
[LibGDX][Solved] Field not loading from Json 2014-06-10
[Box2D] Callback when body/fixture clicked 2014-06-07
Recharge System 2014-05-15
[LibGDX][Box2D] 2 Objects, rotating incorrectly 2014-05-13
Space Invaders - Defense Thing 2014-04-14
Almost Completely Static Class Design 2014-04-09
Over the top Error handling? 2014-04-09
[LibGDX] Pass OpenGL context to another thread 2014-04-08
Interface Design 2014-03-25
Moving entity to waypoint 2014-03-16
Time to multithread? 2014-03-15
[LibGDX] Make small sprites pretty 2014-03-12
What to use for config files? 2014-03-11
This effective use of Hashmap? 2014-03-05
Can I Improve this level loader? 2014-02-25
Tiles from text file, reversed 2014-02-23
[SOLVED] Random Sprites Showing 2014-02-18
Best way to reuse a texture 2014-02-17
[LibGDX] Box2D Random room generation 2014-02-11
[LibGDX] Managing Screens 2014-02-11
The "should I re-factor" conundrum 2014-02-08
Keeping camera bounds effectively 2014-02-07
[LibGDX] Getting smooth camera movement 2014-02-06
[LibGDX] Check for mouse position every frame 2014-02-01
Box2D and loading from Json 2014-01-17
How does one "Stick" to it? 2014-01-12
Accessing my Arrays 2013-11-29
[LibGDX] Trouble with animations 2013-10-29
 
Game Play & Game Design
Tiles - Joining them 2014-08-30
Pixel Art, How can I be less terrible? 2014-05-14
 
Game Mechanics
[LibGDX] Who abstracts from Screen interface? 2014-06-09
[LibGDX][Box2D] What method of capping angular velocity/force 2014-05-13
[LibGDX] One Controller class, multiple controllers 2013-09-25
 
Artificial Intelligence
A* NodeMap 2014-04-15
Pathfinding efficiency 2014-03-18
 
Performance Tuning
Check for null or check for implementation? 2014-09-13
 
Shared Code
[LibGDX] Queue Sound Effects 2014-04-22
[LibGDX] GameUtils 2014-02-06
 
Engines, Libraries and Tools
Scene2D, utter tedious 2014-04-17
[LibGDX + Box2D] Drawing Bitmap Fonts with Box2D World 2013-10-08
libGDX/Box2D 2013-09-16
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (24 views)
2014-12-23 03:34:11

rwatson462 (54 views)
2014-12-15 09:26:44

Mr.CodeIt (45 views)
2014-12-14 19:50:38

BurntPizza (86 views)
2014-12-09 22:41:13

BurntPizza (110 views)
2014-12-08 04:46:31

JscottyBieshaar (80 views)
2014-12-05 12:39:02

SHC (91 views)
2014-12-03 16:27:13

CopyableCougar4 (98 views)
2014-11-29 21:32:03

toopeicgaming1999 (157 views)
2014-11-26 15:22:04

toopeicgaming1999 (154 views)
2014-11-26 15:20:36
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!