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1  Game Development / Newbie & Debugging Questions / Re: What to learn next? on: 2013-12-04 08:39:53
I don't know the first thing to do in order to make something like Pong or Tic Tac Toe. I could make a text based Tic Tac Toe given my current basic knowledge of Java, but I wouldn't know how to make the Frame and generate the graphics without just copying code from someone else-- And I feel like that's not properly learning.

Is there some material online that most people use to introduce themselves to the graphical aspect of Java, or is it normal to just "jump right in" and start using things despite not understanding why you're using them?
2  Game Development / Newbie & Debugging Questions / Re: What to learn next? on: 2013-12-04 05:22:25
I suppose I'm just finding it difficult and frustrating being stuck to console games when my ambitions (which aren't grand compared to others I see posting on these kinds of forums) are much higher (relatively speaking).

It's just nice when you can see the time you are spending registering as progress, as apposed to seemingly wasted time. For instance, I've been playing guitar for 10 years now. From the start, I could always look at my time put in as small achievements. I came out of every session with something else, whereas with Java, it's as though I've been chipping away at a cement wall, I turned around to have a drink and when I turned back I couldn't even tell where I had been chipping... Just frustrating-- Especially when it's something I want to do as a hobby, not professionally.
3  Game Development / Newbie & Debugging Questions / What to learn next? on: 2013-12-04 04:22:14
I will admit that I'm really struggling to learn Java. It's been about two months now (maybe closer to three) since I've started and I feel like the last whole month has brought me little advancement. I'm going to keep reading whatever I can find (and understand) and hopefully more "clicks" soon.

But, as for right now, I'm trying to look forward and set some goals. Eventually, I want to be able to make very simple games by myself, without copy/pasting code or following video tutorials.

I've read Java for Dummies (which I found to be of little help), I've done all of TheNewBoston's beginner Java tutorials. I've followed along and *tried* to experiment with Cherno's Java game making series. And, more recently, I've read Think Java by Allen Downey. Everything in these beginner books I can understand.

I can program my own simple math calculation programs (wage calculators, etc)-- Basically math based console stuff. I understand Classes and Methods and Objects, but it's when I get into Graphics that I begin to get lost. All the material that I've found that covers it simply jumps ahead and dumps tons of information on you at once and suddenly you go from having a 1-3 method program, to a program with multiple things being imported, you have the JFrame, Canvas and a bunch of operations happening that aren't fully explained-- Aside from "Add EXIT_ON_CLOSE here and set the canvas size here and voila", where as every other element has been explained in such great detail up to this point.

So where do I go now? What's the next thing to read? I've read people suggesting that the best thing to do is to just keep making small programs with what I know, but making little calculators get's incredibly boring very quickly and I've pretty much run out of ideas for little programs to make.

Help me out. I feel stuck.
4  Discussions / General Discussions / How long were you programming with Java before you made your first game? on: 2013-09-04 16:41:50
I started learning Java two weeks ago and I feel like the learning curve is very slow. Granted, two weeks is not very long. I've finished thenewboston's beginner course, as well as multiple other video tutorials and I've even read Beginner Java for Dummies. I'd like to be able to program a simple game, without just copying code and following along with a Game Programming video tutorial (Which I tried, and ended up not knowing how to implement my own ideas). My only other programming knowledge is HTML and some GML from 5 or 6 years ago, when I was into Game Maker.

My question is, how long were you programming with Java before you made a game? I'm not talking about making a full fledged, 3D game-- But a simple side scroller or dungeon crawler or whatever. What's a good next step to bridge what I've learned in these beginner courses with actual game programming?
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