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1  Games Center / WIP games, tools & toy projects / Re: Chico vs. The Feline Army on: 2013-09-03 16:15:49
The white lines are temporary until we actually add tile sprites (the blocks are actually drawn using fillRect() right now). Next planned are the block tiles and parallax.
Also working on the input optimization ("dancing") and it shouldn't be too hard.
I need to re-record the music because I went completely off-tempo (as it is kind of clunky).
2  Games Center / WIP games, tools & toy projects / Re: Chico vs. The Feline Army on: 2013-09-02 18:17:37
Now, everyone's been asking for a test, here's my progress so far:
http://www.java-gaming.org/user-generated-content/members/241748/chico.jar
For some reason, the first time you open it the game freezes. I'm trying to fix that. Just reopen it and you should play it fine.
Still lacks tile and parallax.
3  Games Center / WIP games, tools & toy projects / Re: Chico vs. The Feline Army on: 2013-08-23 18:51:43
The banner is temporary, it's just there for a joke. But yea, it's brazillian. (just a note: obviously it will also be in English)
Careca is in its literal meaning, though.
I think I don't have enough to post a video right now, but I'm planning to post the main theme soon.
4  Games Center / WIP games, tools & toy projects / Re: Chico vs. The Feline Army on: 2013-08-23 18:03:44
For that image, it's all preplaced, but with scrolling (and parallax) it's going to be repeated. That background actually took some time to get done...
5  Games Center / WIP games, tools & toy projects / Chico vs. The Feline Army on: 2013-08-23 17:53:12
Hello folks, this is my first post here as well as my first project.
Chico vs The Feline Army is a mildly simple game, but with an absurd story, characters and setting.
This is actually a collab between me and two friends, but I'm the one doing the programming.

It might seem a little unoriginal to state that it's a medium-paced sidescrolling shooter inspired by the likes of Megaman...
...and maybe it's even worse to say we're trying for a slight retro feel.
It's a fairly simple project that's not very ambitious.

Download the latest test here: http://www.java-gaming.org/user-generated-content/members/241748/chico.jar

Title (in portuguese) :

The story follows the quest of a penguin named Chico to end the tiranic world government of a cat. (I warned you, it's absurd)

Screenshot of current progress:


Here's the main theme: https://www.dropbox.com/s/3d33y0co3l3can5/Chico%20Theme.mp3 (composed and performed by me!)

Everything was done from scratch using only the Java API. (we're focusing on producing sprites ATM). Here's what I've accomplished so far:
-Simple grid-based solid tile placement
-Jumping and gravity
-Collisions with solid tiles
-Scrolling stage with adjustable level witdh
-Parallax Scrolling
Given the time, this could actually turn into something decent, but I hope it's likeable for now.
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