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1  Game Development / Newbie & Debugging Questions / Re: LibGDX - Unable to allocate audio buffers on: 2014-07-15 08:18:01
Sorry, didn't meant to be rude. But there are really a lot of people out there that have just the same problem as you do.

I use LibGDX personally myself so i will try to help.
Does dispose dispose any sound/music? Cause if some music gets disposed when it's playing, the program will crash.
Maybe Assets.loadSounds(); is causing the issue? (is called directly after mainMenuClick.play(); )
Can you post the full stack trace?
Also, you can consider a alternative (copied from my project) MusicManager.java SoundManager.java LRUCache.java
Hope i helped Wink
2  Games Center / WIP games, tools & toy projects / Re: Mortal Terminus on: 2014-07-14 15:45:05
Normal maps would be glorious. Share the code with us later Tongue

PS: Consider multiplayer
3  Game Development / Newbie & Debugging Questions / Re: LibGDX - Unable to allocate audio buffers on: 2014-07-14 15:34:37
This should help haha Cheesy Clicky.
Good luck!
4  Games Center / WIP games, tools & toy projects / Re: Forest RP on: 2014-07-14 08:13:07
Are you still working on the project? It would be awesome it it could finally go on-line.
I've seen that you have asked for help on Project Management, if you still need it, pm me, i can help Smiley
5  Games Center / Featured Games / Re: We Shall Wake demo (v6.0) on: 2014-07-14 07:47:44
Appreciate for pendulum in the gameplay haha Grin
Unfortunately i couldn't test the game as i am on Java 6 (version 7 is available from OS X Lion :c ), so i am judging it by the yt video.
The game looks glorious, love the art style,whole thing looks like AAA to me Tongue
Those metal cling sfx on hit really add immersion, makes you believe the models are really made out of metal.
Animations are awesome, are they hand-made, downloaded or recorded?
Also, will there be multiplayer  Roll Eyes ? and witch platforms do you plan to support? Maybe go all the way for PS4 and XBone? THAT would be awesome.
Good luck!
6  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash on: 2014-07-12 18:39:24
Nice looking game!

When I shoot with the spacebar, the hits go the same speed as the player. It looks a tad ugly, so you might want the hit speed to be bigger.

-wes

Thanks Tongue I changed it from being spell/projectile-based to a animation that appears for a second and "sticks" to your character, should better now. I couldn't finish the spells today (there are only 2 that work, fireball and make-ogre, no aoe and target/click-on-mob spells), it just takes too much time, so i will be releasing the newest version with them being disabled ;C
7  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash [Update!] on: 2014-07-12 11:58:03
when is next update comming? =D

Thanks for the enthusiasm! Maybe today if it goes well. I was gone for a week, thats why i wasnt posting anything xd I've added some stuff already, like physical damage, avatar(bye bye snoop doge), new map(magma world), working stats, some new items(witch you can now use), working effects(buffs/debuffs), but i've still got to finish spells (at least the fireball hah) and add a agressive mob.
PS: There will be a gameplay video!
8  Games Center / WIP games, tools & toy projects / Re: Prophour23 - a fast-paced, randomized RTS on: 2014-07-09 10:30:29
I love the art style, like from a old medicine book. The concept is also nice, i wouldnt come up with something like this haha. I voted already on greenlight and hope it works out Grin Also, shouldn't this be on showcase? It looks finished and for sure is not a toy project or tool.
9  Games Center / WIP games, tools & toy projects / Re: Jumproom on: 2014-07-08 14:17:42
Very cool game! Perhaps make the background and background tiles a little bit less saturated to make the collideable tiles "pop out"
10  Games Center / WIP games, tools & toy projects / Re: Mortal Terminus on: 2014-07-03 21:02:19
sand box like rpg game play.
Exactly what im trying to accomplish with my game haha xD For geometry based, try looking at Box2DLights and its source (thats what i used in my game)
11  Games Center / WIP games, tools & toy projects / Re: Mortal Terminus on: 2014-07-03 10:24:27
Line of sight is indeed very trippy haha  Roll Eyes I suggest, like CptSpike said, make it a bit opaque, but only for places that you've been before, and maybe use some gradient so it looks smooth.
Another thing is, if you want to make smooth movement and fade-ins/fade-outs/smooth transitions, try looking at TweenEngine, it made my life a lot easier and will probably make yours too  Grin
(Starcraft 1 fog of war)
12  Games Center / WIP games, tools & toy projects / Re: Tomb of Tyrants on: 2014-07-01 16:16:49
No problem Smiley Its weird the kickstarter didn't work out, the game looks very proffesional. http://www.igda.org/ ? Looks noice, hope it works out Smiley

PS: Make the game work on java 1.6 , so i can play it Tongue
13  Games Center / WIP games, tools & toy projects / Re: Tomb of Tyrants on: 2014-06-30 20:20:46
Soo, how is the game going?
14  Games Center / Archived Projects / Re: Flubber Space on: 2014-06-01 17:07:54
Java 6 please ;-; snow leopard user here. Looks like a nice game tho.
15  Games Center / WIP games, tools & toy projects / Re: Tomb of Tyrants on: 2014-06-01 07:19:49
Awesome! The smoothness of the animations is astonishing O:
I hope you reach your goal Smiley
16  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash [Update!] on: 2014-06-01 06:50:35
Update!
Check the blog for more info Smiley
17  Games Center / WIP games, tools & toy projects / Re: Graveyard Invasion on: 2014-03-31 17:46:24
Well i can kinda help. My STS project doesn't look that bad so i guess i can make some sprites for you Smiley
18  Games Center / WIP games, tools & toy projects / Re: Graveyard Invasion on: 2014-03-31 03:16:17
Well i was unable to play it (got a mac), but the game looks solid and fun, so keep up the good work Wink
What engine did you use? Or did you made it from pure java?

PS: The tree sprite is awesome!
19  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash on: 2014-03-30 11:32:17
WOW thank you Cheesy I will try to make the whole game look like that Tongue
20  Games Center / WIP games, tools & toy projects / Re: Spam The Spacebar Rouge/rpg/hack&slash on: 2014-03-29 21:58:53
Sorry, kinda stupid of me :/ Wont do it again.

PS: Working on mobs now, should be ups soon so there will be something to play with Cheesy
21  Games Center / WIP games, tools & toy projects / Spam The Spacebar Rouge/rpg/hack&slash [Update 13 July] on: 2014-03-27 22:30:11



Sup Cheesy
So i've been making this rouglike-hack&slash-rpg kind of game and it got to the point where i think i can show it off Grin
It's called "Spam The Spacebar" because of the way the players will play the game Wink
STS is a sandbox, singleplayer, hack&slash, rpg game. You will start out on a small tutorial island, with several towns, and then progress onto the main land from witch you will take your own path. There will be plenty of various monsters and bosses to slain, and plenty of dungeons to explore. Save a princess, assasinate a king, slay a dragon, go to a arcade, fight 9999 monsters all by yourself, buy a home, get a pet, chat with your freind by mail, you will be able to do it all!


Here is my blog where i will put images and updates on, so check it out : Clicky.

Versions:
STS Alpha 0.0.2: Clicky.
STS Alpha 0.0.25: Clicky.
STS Alpha 0.0.3: Clicky.
STS Alpha 0.0.4: Clicky.*new*

Link to Trello : Clicky.*new*
Gameplay video:
<a href="http://www.youtube.com/v/Z7N7BDrNt2Q?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/Z7N7BDrNt2Q?version=3&amp;hl=en_US&amp;start=</a>
22  Games Center / WIP games, tools & toy projects / Re: The Golden Temple - Platformer on: 2013-08-24 22:43:00
Thank you guys for the nice comments! I've still got some things to add and by a week or so i should have the mechanics down and will be able to focus completely on the content Tongue
23  Games Center / WIP games, tools & toy projects / Re: Chico vs. The Feline Army on: 2013-08-23 23:56:05
Nice Grin ! I really like the title screen, nice art. By the looks of it, i think this will be a fun game, hope you release a demo soon ;P
24  Games Center / WIP games, tools & toy projects / The Golden Temple - Platformer on: 2013-08-23 23:48:46

Hi guys  Smiley I've been working on a game for 2 weeks now, and decided to show you what i already got, it's called "The Golden Temple".
It will be a generic platformer and the action will we rolling in a aztec/maya/ancient civilisation temple where you will need to fight off various monsters while trying to collect as many treasure as you can. Right now i try to get down the mechanics and not focus too much on art(witch i have trouble with  Roll Eyes ) so all those blocks of color are just placeholders. Tell me what you think!


--Controls--
Movement = Arrows
Jump = Z

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