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1  Java Game APIs & Engines / Engines, Libraries and Tools / Re: Game controller access for Solaris on: 2013-08-15 17:28:30
Hi,

Sorry for the delay.  Thanks for the reply.  I don't necessarily need to use JInput, just need some way to monitor the game port.

I make a platform independent VoIP client/server product (client side is platform independent) and this is my first exposure to Solaris.  The client application is mature and runs on Windows, Linux, and Mac-OS as JInput supports those platforms.

That said, I do have a Solaris x86 Workstation and would be happy to test your API under Solaris.  Please provide instructions.

For what it's worth, here's a more complete description of what I am trying to do.  In this case I need the client to run on Solaris 10 x86.  The potential customer has provided a Workstation to test/develop with.  I can receive and transmit audio via the USB headset at the client on Solaris.  The headset is a standard HID device for the game port and the Push-To-Talk (PTT) uses the game port to indicate if the PTT button is pressed or released.  Do you know of a way to get the HID events on Solaris?

Thanks for your help.
2  Java Game APIs & Engines / Engines, Libraries and Tools / Game controller access for Solaris on: 2013-08-10 17:30:54
I use jinput to get access to the game port for Windows, Linux and Mac OS.  It doesn't look like jinput has Solaris support.  Anybody accessing game ports in Solaris?  If so, how?  Thanks in advance for your help.
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