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1  Game Development / Newbie & Debugging Questions / Re: I want to make a bullet hell game on: 2015-02-04 12:01:37
I still wouldn't use LWJGL alone for game development. I believe Libgdx is based on LWJGL but makes game development a lot easier as you don't have to focus on many low-level details. The Libgdx tutorials seem more beginner friendly and easy to follow in my opinion.
2  Game Development / Newbie & Debugging Questions / Re: Check if ArrayList Contains String on: 2015-02-04 11:25:38
That was a good idea, turns out there was a new line at the end of the word. Printing with quotes gave
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"AESTHETICS
"


Thank you all Smiley
3  Game Development / Newbie & Debugging Questions / Re: Check if ArrayList Contains String on: 2015-02-04 11:01:50
Hey, thanks for the replies

I still don't understand how to fix it though, because I thought I was already checking using equals (equalsIgnoreCase). Can you please explain?
4  Game Development / Newbie & Debugging Questions / Check if ArrayList Contains String on: 2015-02-04 10:23:40
I know this sounds really simple and it should be, but I can't figure out what the problem is.

I have an ArrayList of strings, such that the 627th element is "
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AESTHETICS
" exactly as printed out on the console (using
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arraylist.get(627)
).

When I use arraylist.contains("AESTHETICS"), it returns false. Using this method, it also returns false:

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boolean dictContains(String s) {
      for(String str: arraylist) {
         if(str.equalsIgnoreCase(s)) {
            return true;
         }
      }
     
      return false;
     
   }


Can someone please point out what the problem is?
5  Discussions / Miscellaneous Topics / Re: Can Word Lists be Copyrighted on: 2015-02-03 07:47:12
Cheers for sharing the public domain word list, much appreciated Smiley
6  Game Development / Newbie & Debugging Questions / Re: I want to make a bullet hell game on: 2015-02-03 07:26:45
Not sure if this is what you're looking for, but for Android (and iOS) I'd use Libgdx and go from there. I start programming the game and create/get assets as I go.
7  Game Development / Game Play & Game Design / Re: Bad taste? on: 2015-02-01 14:13:03
Do whatever you want, just don't let other people limit you. If people don't like "bad" outcomes they don't have to go for them, but if it's too easy to get a bad ending people might complain (I still wouldn't care but you might).

Games where you can make whatever choice you want are the kind of games I want to play.

And BTW, from how you describe the story of your game, it sounds interesting, something I'd check out if you finish it Smiley
8  Discussions / Miscellaneous Topics / Re: Can Word Lists be Copyrighted on: 2015-02-01 11:41:23
Thanks for the replies,

I'm not so concerned about using a word from the dictionary, more so about the specific list of words which was put together by some person or company who may have the rights to it.

And yes I will mention the list in the credits, but I'm not sure if that's enough to get by any potential copyrights.

9  Discussions / Miscellaneous Topics / Can Word Lists be Copyrighted on: 2015-02-01 10:00:49
Hey JGO,

I'm currently developing a game which involves a list of words in the English language. Specifically, this is the list I plan on using: http://www-01.sil.org/linguistics/wordlists/english/ (wordsEn.txt)

Am I allowed to use and distribute this list with a commerical game? Just want to make sure so I don't get sued Tongue
10  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-11-28 07:29:11
I think everyone should just do whatever makes life enjoyable and worthwhile for them.
Well people would violate, kill, steal and rape much more than now, in that case ^^'

You think people enjoy those things? You must live in a terrible place and I feel sorry for you mate. All the people around me and myself are all enjoying our lives without doing any of those things.

I think everyone on here would be happier if we just get away from this thread and get on with our lives. I'm sure most of you have better things to do. Well at least I do (might even drink some vodka actually, but not half a bottle so don't worry).
11  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-11-27 08:52:32
I think everyone should just do whatever makes life enjoyable and worthwhile for them. I just read past the posts on ice cream and beer, which is what I'm going to get now. YOLO
12  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-11-20 12:56:13
Quote
What's the point of temporarily impairing your brain? To get the courage to speak to girls/guys? Group pressure? Reality escaping? Seriously, why do you guys drink?

For me it's all of the reasons you mentioned, plus in moderation you do remember what happens. Lightens up the mood, makes everyone more fun. Sometimes I have a few beers with my friends while gaming or watching a sport on TV, both activities which I don't normally enjoy much but after a few drinks becomes more fun and social.
13  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-11-19 09:11:41
OP: Yes you're an idiot, but only because bragging about drinking a half a bottle of vodka is like bragging about how cool you were in high school- nobody cares or finds it impressive, and in fact your bragging is a pretty strong indicator of a personality that hopefully you'll be able to outgrow.

Thank you very much for your advice. Yes, I am an idiot indeed.
14  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-11-18 10:52:45
Believe it or not, I ended up doing the challenge on halloween. Woke up with bruises and cuts all along my arms and neck. Turns out I fell over in the bush while smashing glass bottles on rocks. I barely remember anything.
15  Discussions / Miscellaneous Topics / Re: Anyone Keen for CoD: Advanced Warfare? on: 2014-11-04 11:32:39
Just saw that video today. Now I'm super excited to start playing!!! *giggles* *orgasm*.

Haha just kidding with the *orgasm*, but I really am pumped. Does anyone on here wanna team up with me and kick some a**?
16  Game Development / Newbie & Debugging Questions / Re: Libgdx Android iOS : Best way for setting up the code to fit screensizes on: 2014-10-31 03:18:16
What you want is a Viewport https://github.com/libgdx/libgdx/wiki/Viewports. Have a look at the different types of viewports and decide which one suits your game.
17  Discussions / Miscellaneous Topics / Re: Anyone Keen for CoD: Advanced Warfare? on: 2014-10-26 07:27:29
Quote
Let's be honest; All of these games are pretty much just polished DLCs of the last

Still an enjoyable game nonetheless
18  Discussions / Miscellaneous Topics / Anyone Keen for CoD: Advanced Warfare? on: 2014-10-24 15:29:53
As you all probably know, Advanced Warfare is coming out in a week and a half. I'm pretty excited! Is anyone getting the game on PC? If so, would you like to play together some time? Just thought it'd be more fun to play in a group while chatting Smiley

How do you guys think the game will turn out? Revolutionary while keeping the elements that make Call of Duty fun as they advertise, or another disappointment like Ghosts?
19  Game Development / Newbie & Debugging Questions / Re: Mouse input, finding tile below mouse. on: 2014-10-23 08:03:38
Not having looked at your source code since I'm currently in a lecture, have you tried minusing and dividing?
20  Game Development / Newbie & Debugging Questions / Re: LibGDX + Tiled, Slants and curves... on: 2014-10-23 08:00:41
If you're checking collisions on a tile basis, you could give the stairs tiles a property like "CollisionHeight" and make your character collide with the specified height rather than the top of the tile.

I've been able to implement slants, slopes and curves using Box2D, although at this point you may not want to use Box2D if you're not already using it.
21  Discussions / Community & Volunteer Projects / Need Someone To Test Admob on iOS for my game on: 2014-10-23 02:57:31
Hey JGO,

I've finished developing and releasing my first game on Android, however I'd also like to release it on iOS but I don't have a Mac computer for testing. Would anyone be able to help me see if my Admob ads run and display properly on iOS, if I upload my Libgdx project?

Here's the project: http://www44.zippyshare.com/v/83380028/file.html

I'd greatly appreciate any help Smiley

Thank you,
Rayexar
22  Game Development / Newbie & Debugging Questions / Libgdx Coordinates to Box2D using Viewport on: 2014-10-13 07:09:19
I have a Body that I want to move towards the touch position (screenX, screenY). My current method for doing this works, but only for when the screen resolution is the same as the viewport width and height.

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@Override
   public boolean touchUp(int screenX, int screenY, int pointer, int button) {
      Vector3 touch = camera.unproject(new Vector3(screenX, screenY, 0));
      Vector2 direction = new Vector2((touch.x - currentBody.getPosition().x), (touch.y - currentBody.getPosition().y));
//normalise, scale etc...


I think the part I'm stuck on is converting the camera coordinate to the Box2D coordinate. When I resize the window, the Body doesn't move directly at the mouse, it's a bit off. I'm using a FitViewport with a virtual resolution of 640x1136
23  Game Development / Newbie & Debugging Questions / Re: Box2D Circle works but not pentagon Polygon? on: 2014-10-12 11:01:17
Thank you very much, that fixed it Cheesy
24  Games Center / Showcase / Re: Bubblution on: 2014-10-12 09:34:24
Thanks for the suggestion, the video is being rendered and will be uploaded shortly.

If anyone has an android device and doesn't mind, could you please do me a favour? I ask this because I don't have an android device, and I can't sign in from the emulator. I've implemented leaderboards using Google Play Services, but I haven't actually been able to test it. Would someone be able to test it for me? I just need you to see whether you can submit a score, and view the leaderboard. Your score should be submitted automatically at the end of a game.
25  Game Development / Newbie & Debugging Questions / Re: Box2D Circle works but not pentagon Polygon? on: 2014-10-11 01:49:27
Well, there are no errors, the Fixture just isn't being created. Not sure how else I can describe the problem.

Edit: Instead of trying to fix this problem, it would also help if someone told me how to create a pentagon fixture given the centre and radius.
26  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-10-10 06:06:07
Cheers for all the replies everyone. I told my friend what you guys said, and he called all of you losers (jokingly of course).
27  Game Development / Newbie & Debugging Questions / Re: Box2D Circle works but not pentagon Polygon? on: 2014-10-10 03:49:00
Good point, I've corrected that but the pentagons still aren't coming up properly
28  Games Center / Showcase / Bubblution on: 2014-10-10 01:48:10
This is my first properly completed game, available on Google Play: https://play.google.com/store/apps/details?id=com.rayexar.monsterblaster.android



<a href="http://www.youtube.com/v/ZXXmVykCYvM?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/ZXXmVykCYvM?version=3&amp;hl=en_US&amp;start=</a>

Continuous side-scrolling shooter with weapon upgrades and powerups, and different types of enemies. Made using Libgdx.

I'd really appreciate any feedback, constructive criticism and suggestions. If anyone provides ideas that I use, you'll be credited.
29  Game Development / Newbie & Debugging Questions / Re: I'm desperate on: 2014-10-09 12:44:37
It probably would help if you're already familiar with Java before doing game dev, but I went into game development before I had a sound understanding of the basics. I picked up bits and pieces of Java as I learned game development, looking things up as I went. I still remember creating my own swing applications and Java2D games without knowing what "extends" and @Override public void run() meant, and I struggled to understand even after looking up tutorials.
30  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-10-09 12:38:20
Thanks guys, I'll just stick to a few shots, 1/4 bottle max. You guys may have saved my life because I probably would have done it if I didn't post here Cheesy

That is not called a "friend", it is called an "enemy". Or an "asshole".

He's a good friend, this is just a fun challenge Tongue
Pages: [1] 2 3 ... 5
 
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