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1  Java Game APIs & Engines / JInput / Jinput: Extending Controller and Component - Problems in the process - Help? on: 2010-10-19 18:56:25
Hi all,

i am using Jinput in a project. I am having some trouble with figure out the source code. I am creating some classes, ExtendedController and ExtendedComponent, which are classes extended from AbstractController (ExtendedController) and AbstractComponent (ExtendedComponent). I want to write a special interface to my controller, because it has a unsteady DEADZONE, which I want to eliminate.

But I have some problems with these two Abstract classes, because I have some few methods that are abstract (without an body  Sad). The first method is in AbstractController:
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   @Override
   protected boolean getNextDeviceEvent(Event arg0) throws IOException
   {
      // TODO Auto-generated method stub
      return false;
   }


In AbstractComponent the methods are:
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   @Override
   protected float poll() throws IOException
   {
      // TODO Auto-generated method stub
      return 0;
   }

   @Override
   public boolean isRelative()
   {
      // TODO Auto-generated method stub
      return false;
   }

I have tried to debug through my original test-code of Jinput (by using eclipse and jinput.jar), which is ControllerReadTest.java. But there is too much code I cant access with the debugger and I cant see which classes extends either of the Abstract classes.  Huh

Can somebody please help me? That would be great.  Smiley

Sebastian
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