I'm trying to create a sphere with a texture mapped inside, so when I'm inside it i can see the texture.
I've searched online how to create textures in JOGL, but everything I've found uses something called TextureReader, which gives me an error saying it's not a class. I've also tried TextureLoader, but I get an error:
Multiple markers at this line
- The method load(String) is undefined for the type TextureLoader
- Access restriction: The type TextureLoader is not accessible due to restriction on required library /System/Library/Java/Extensions/
What's the easiest way to get texture working?