Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (498)
Games in Android Showcase (114)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / Java 3D / Re: Java3d IDE? on: 2004-10-07 12:35:31
Quote
NetBeans has an optional module that is able to browse and edit Java3D scenegraphs.
This is also known standalone as 'FlyThrough'.


I have NetBeans, It's very heavy but I'd like to try 'FlyThrough'
Can you tell me how to get it and how to install it?
2  Java Game APIs & Engines / Java 3D / Textures' quality on: 2004-10-07 12:27:54
My name is Igor Cabrera and I want to learn how to use Java3D.

In order to learn Java3d I decided to make a game that should allow the user to navigate inside a house model. I started to work in my ‘doom-like’ game and I based it on G3DMazeRoom by Martin Adams because it has much of the functionalities that I needed. (see http://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4385&lngWId=2)


My problem is that I made some objects in 3DS MAX, and I exported them to *.OBJ, when I retrieve them from the OBJLoad demo that comes with Java 3D their textures look very realistic (some problems with UVW Mapping, but that's all), but when I load the same object inside the G3DMazeRoom the textures do not have the same quality, the UVW Mapping is OK but they look like if they were displayed in 16 colors or something like that .What am I doing wrong?

Help me please!!
3  Java Game APIs & Engines / Java 3D / Java3d IDE? on: 2004-09-30 13:59:52
Which IDE is the best in your opinion for a person that works with J3d???
4  Java Game APIs & Engines / Java 3D / Doomig arround on: 2004-09-30 13:56:18
Hello,
I'm new in java game programming, I usually program in VB and in Developer forms so be patient with me please.
The application I NeedI have to program a game in which the user has to walk around a house turning on/off appliances like TV, radio, computer, etc. (This is the difficult part for me)
While this happens the game should calculate and show the total energy that is consumed in the house. (This is the easy part)
What I have learned
Well I'm looking for some advices. What I wish to do is a DOOM like game. Working with the OBJ Loader demo of Java3d I've noticed that I can build my objects in 3ds MAX, export them to OBJ and use them in J3d , that's great!. I did not try to make a bitmap textured object yet, I wish not to find problems with this.
The help that I need
1). I have got to navigate using mouse and keyboard too, I suppose there is a library for joystick over there, but I have not Idea how to restrict the navigation, I mean that I don’t want my user to cross through walls and I don’t want him to fly at least not too high from floor. How should I restrict navigation?
2). The second functionality that I have no Idea how to implement is a sight, I mean a 2d circle in the middle of the user screen that will be used to point an appliance and turn it on or off. Is there a way to know when an object intersects with the sight?

3) My last question is something that I know most of you have already done. I have to show all time the position of my user in the house, using a 2d plane of it. Can you help me to do this?

If there is a demo that could help me to build this application please tell me where to find it.

Thanks on advance
Igor
Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

BurntPizza (14 views)
2014-09-21 02:42:18

BurntPizza (13 views)
2014-09-21 01:30:30

moogie (13 views)
2014-09-21 00:26:15

UprightPath (24 views)
2014-09-20 20:14:06

BurntPizza (27 views)
2014-09-19 03:14:18

Dwinin (40 views)
2014-09-12 09:08:26

Norakomi (70 views)
2014-09-10 13:57:51

TehJavaDev (96 views)
2014-09-10 06:39:09

Tekkerue (49 views)
2014-09-09 02:24:56

mitcheeb (70 views)
2014-09-08 06:06:29
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!