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1  Java Game APIs & Engines / JOGL Development / -Dsun.java2d.opengl=true and XmlBean on: 2011-02-04 21:43:33
Hi, I'm doing an Applet using JOGL, J2D and XmlBean.

but when I use <property name="sun.java2d.opengl" value="true" /> in my jnlp file I get the following exception:

exception in QueueFlusher:
java.lang.IllegalStateException: access denied (java.lang.RuntimePermission getClassLoader)
   at org.apache.xmlbeans.XmlBeans.getContextTypeLoader(
   at org.collada.x2005.x11.colladaSchema.COLLADADocument$Factory.parse(Unknown Source)
        at tuxan.test.jogl.collada.ColladaScene.loadFile(

According to the exception I have no permission to use the function COLLADADocument.Factory.parse(getClass().getResourceAsStream(daeFile));
This function is generated xmlbean and collada specification 1.4 (xsd).

Any suggestions?
2  Java Game APIs & Engines / JOGL Development / Re: get as much video memory I have on: 2011-01-25 00:16:57
Did not work for me  Undecided
On all computers I tried the result was -1
3  Java Game APIs & Engines / JOGL Development / Re: get as much video memory I have on: 2011-01-24 16:32:22
gouessej: Thanks for your answer.
4  Java Game APIs & Engines / JOGL Development / Re: get as much video memory I have on: 2011-01-23 23:52:27
Is it possible to use SDL in an applet?, is to do like JOGL? (AppletLauncher)

Thanks for your answers
5  Java Game APIs & Engines / JOGL Development / get as much video memory I have on: 2011-01-22 01:40:03
Hi all, I need to know how much video memory I have.
This is to analyze the results of a performance test.

Is it possible to get the amount of video memory using JOGL?

6  Java Game APIs & Engines / JOGL Development / Re: 3D to 2D on: 2010-09-06 02:58:09
Concise and accurate.

Thanks Orangy Tang
7  Java Game APIs & Engines / JOGL Development / 3D to 2D on: 2010-09-05 23:54:56

I'm new and me english is really bad   Sad

I'm doing a software that loads a 3D model (collada with XMLBeans).
In some parts of the scene I need to display text, for this I need the 2d coordinates for the point 3d of the scene.
I'm using perspective projection.

my question is: How do I get the 2D coordinates of one 3D point?

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