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1  Discussions / Community & Volunteer Projects / Re: Massive Multiplayer Real Time Strategy Game on: 2004-12-17 07:11:39
Hey Raver,

Sounds cool. I have a two week vacation coming up (starting monday) in which I'll have a lot of time to waste.

I'm a 4th year AI and 1st year CS student. I have about 2 years of Java experience, though I have trouble starting up any projects of my own. I am however able to write good chunks of code as soon as I figure out where to start. I'm in this mainly to learn more programming (the same reason I started CS this year) so almost any game idea goes. I really like the idea of a persistent world populated with AI, however.

I may have some ideas for other uses of your isometric-p2p-platform, if it works out well. I am a bit of a proponent of opensource, so I'd like to know your opinion on that (though it's not make/break for me).

I also think it will be hard to cash in on a system like this, especially since it's serverless. You'd need to really make it worthwhile to your players to earn any real cash on this, but it's all about the challenge.

Last but not least, I'll PM you including an email-adress so you can reach me faster.

2  Java Game APIs & Engines / OpenGL Development / Fullscreen SIGSEGV on: 2004-12-08 17:29:53
Sorry for the crosspost with, but I'd really like to see a solution:

I've setup lwjgl 0.93 in Netbeans as instructed. I am able to run the OpenGL > Game example fine. However there seems to be some problem with fullscreen, as the program exits with just this:

# An unexpected error has been detected by HotSpot Virtual Machine:
# SIGSEGV (0xb) at pc=0x00000000, pid=5747, tid=16384
# Java VM: Java HotSpot(TM) Client VM (1.5.0-b64 mixed mode)
# Problematic frame:
# C 0x00000000
# An error report file with more information is saved as hs_err_pid5747.log
# If you would like to submit a bug report, please visit:

Also it doesn't reset the resolution, and key repeat is off, but I read these are because some stuff isn't properly destroyed. I would still like to be able to use fullscreen mode though.

Some more info:
Running Gentoo-dev-sources 2.6.3, NetBeans 4RC2, Sun Java 5.0 (1.5.0) on a P4 2.8GHz 512 MB Dual Channel, Radeon 9800 Pro all on an Asus Mobo. Xorg with closed source ati-drivers.

If you've got any code that I should run to find out what the problem is, let me know. Got any suggestions for a fullscreen opengl app I could use to test?

N.B. OpenGL is working fine in other applications and as I said OpenGL > Game demo is working fine, so I don't think that is the problem.
I've also searched the forum for SIGSEGV, but the problem I found, though very much like this, wasn't exactly the same, as his only occured after exiting the program, while with me the program just crashes.
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