I'm just getting started with Xith3D and as I was running the examples from the "Getting started guide" I ran into some problems.
First of all in the MultitextureDemo I'm not getting the result I was hoping to see. The cross texture doesn't show at all, and if I change the order of the textures only the cross is shown. Anyone know why this is happening?
My second problem is with the AseTest example. The program terminates and I get this stack trace:
com.xith3d.scenegraph.IllegalSceneGraphOperation: Illegal attempt to set the parent of this Node (name: '', com.xith3d.scenegraph.TransformGroup@e80842) as it already has a parent (existing parent name: 'Root', com.xith3d.scenegraph.TransformGroup@17653ae) and this would violate the directed acyclic graph constraint of the scenegraph.
Exception in thread "main"
I'd appreciate if anyone have any idea of what might be wrong.
I also have a little question. Many of you probably know of NeHe's OpenGL tutorials. Has anyone thought of "translating" them to Xith3D? What I mean by "translating" is of course to acchive the same thing with Xith3D, since Xith3D isn't an OpenGL binding in itself.